All versions
1.0.2
Release
ZS's Features 1.0.22 months ago 65
Compatibility
Minecraft: Java Edition
26.1.2
Platform
NeoForge
Supported environments
Client and server
Changes
ZS's Features 1.0.2 Update Notes:
Major Changes:
- Removed the following things(Soul Table & Soul Crystal Cluster, all previous custom armor, purity mechanic)
- Added a new block that generates in Coral Reefs(Coral Oil)
- Added a new "Fortune-like" Enchantment specific to the Coral Oil Extractor
- Added "Fish Oil" drinking it will grant 5 seconds of Water Breathing, right-clicking a barrel has a 0.5% chance of giving you the Coast Armor Trim. Higher chances of giving raw fish and pufferfish
Minor Changes:
- Added new Advancements
- Updated the Guide Book for Elemental Rocks
- Changed tooltips for Elemental Rocks
- Added new Fishing Materials(Elemental Tackle Box, Fishing Line)
- Changed the creative tab items around
- Removed lots of unused textures
- Added a new generated Ore(Titanium) which only generates on the sea floor
- Added new Armor(Titanium, Calderite)
- Added new Materials(Raw Titanium, Titanium Ingot, Coral Oil, Calderite, Azurite, Azurite Upgrade)
- Titanium Armor has a set bonus effect called Bulwark which gives +5 Armor and Armor Toughness when the keybind is pressed
- Added new decoration blocks(Elemental Lanterns)
- Added a new Tool(Coral Oil Extractor)
- The Coral Oil block is unbreakable but can be harvested by right clicking it with a Coral Oil Extractor
- Nerfed all Elemental Charms
- Changed survival recipes for all Elemental Charms to now require Titanium Ingots
- Nerfed Sea Crystal Armor
- Removed Ashes material
- Hell-Forged Charm now requires Blaze Rods instead of Ashes
- Calderite Ore only generates within Deepslate layer and if there is a lava block within 100 blocks of itself and can only be harvested once you have entered hardmode
- Calderite Armor has a Keybind set bonus, when activated it grants Fire Resistance and Strength
- Azurite only generates in the End upon entering Hardmode(you need a Netherite Pickaxe to harvest it)
- The Azurite Upgrade allows you to directly upgrade your Netherite Armor/Tools(you can craft it or trade it with a Wandering Trader)
- Added new Tools(Azurite)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:deJ0agWS:emClE1pz"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:deJ0agWS:emClE1pz"
}

