All versions
1.0.0
Release
ZS's Features 1.0.03 months ago 26
Compatibility
Minecraft: Java Edition
26.1.2
Platform
NeoForge
Supported environments
Client and server
Changes
Official 1.0.0 Update Notes:
Major Changes:
- Added new Armor(Amber, Jade, Sea Crystal, Guardian, Lava Rock, Light Rock, Hero of Light, Hell-Forged, Cave)
- Updated Purity Meter mechanic & appearance
- Removed "The Plague" custom effect for the Desert, replaced with Hunger
- Removed Forsaken Cave & Hollow Biomes
- Purity Weeds now generate in Warped Forests
- Removed all Frostbite stuff & Warmed stuff
- Drastically decreased the mod file size
- Added a new Charm(Sea Crystal) which is a direct upgrade from the Water Charm
- Fixed a major bug where visiting the Deep Dark biome without the Warden's Charm would instantly kill the player regardless if you had the item in your inventory or not
Minor Changes:
- Reworked Advancements
- Fixed a small issue with the Purity Bar where it would allow you to pick up each loot bag instead of just choosing one(does not work properly when you shift-click items from the reward slots)
- Added a new Pre-Hard-Mode Material(Guardian Skin)
- Added new Hard-Mode Items(Sea Crystal, Jade Ingot, Gratitude Essence, Ashes)
- Removed some Jade Tools
- Removed some Desert Features including Palm Trees
- Removed Void Bags
- Changed survival recipe for the Warden's Bane item
- Nerfed attribute changes for all Charms
- Added survival recipes for all new Armor
- Guardian Skin has a 50% drop chance from killing Guardians
- Gratitude Essence has a 30% drop chance from killing any Overworld Hostile Mob
- Ashes have a 30% drop chance from killing Blazes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:deJ0agWS:i02rw5Jk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:deJ0agWS:i02rw5Jk"
}

