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One of the largest updates to our modpack ever. We listened to some feedback and changed a bunch of things.
We finished many textures, added more content and progression foundations, and upgraded to newer versions of core mods.
Here are some of the changes:
Thanks to the Aero Islands mod update, we completely ditched Sinytra Connector, making our modpack fully NeoForge, which provides better stability.
We added weapons from the Create:Gunsmithing mod, integrated recipes, and refined the difficulty of obtaining gunpowder.
The Nether and teleportation have been made more challenging. It works normally, but applies a curse to you that can be removed by modifying the portal with runes.
We updated the mod chain: Sodium, Sable, Iris, Aeronautics, and more.
Added mods for claim management (OPaC).
Diversified mobs.
Added more raids, structures, and encounters with flying constructs.
Redrew 90% of the UI ourselves in the Create Style Interface texture pack style. We created our own achievement style with Fancy Toast in the process, but we saved it for a future update.
Removed "flavor" mods for smooth animations and various interactions. Players can add mods to the modpack themselves as desired.
Added FTB mods for quests. In a future update, we will create a story questline.
Completely overhauled the End with the Stellarity mod, which adds a ton of additional content for traveling in the End.
Added an ecology modification—now your factories can affect the ecology of the islands.
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