Removed Continuity, Entity Model Features, and Entity Texture Features from the active mod set (versions listed below).
Performance and rendering settings
Reduced Particle Rain's maximum particles 1,500 → 1,000, regular density 75 → 60, and storm density 100 → 80.
Reduced Subtle Effects' particle render distance 5 → 3 and both firefly density settings 3 → 1.
Changed Sodium weather quality Default → Fast.
Enabled Kerria's fast light-texture uploads.
Disabled Optimized Block Entities' optimized signs, sign-text culling, and sign ambient occlusion explicitly. The bell optimization remains disabled.
Changed More Culling's item-frame LOD range 16 → 128 and three-face culling range 2 → 4. Added explicit enabled compatibility entries for numerous installed mods; modded-block culling was already enabled by default.
Changed Better Clouds' chunk-size setting 32 → 24; its config now contains five noise presets.
Gameplay and configuration
Enabled Subtle Effects' improved Wither Rose particles and disabled night-vision fading.
Disabled Figura Easter eggs and removed its explicit Iris compatibility override.
Fix Lichling sunlight slowness persisting at night or under shelter after its helper power is revoked. Automatically clear stuck sunlight speed modifiers while preserving the 35% sunlight penalty and other mods' attributes.
Enforce expired Nereid hydration air drain after server player updates, preventing later air recovery from undoing land suffocation. Preserve native client prediction, Respiration, suppression, water/rain, Water Breathing (including diving helmets), and Conduit Power; resume draining when protection ends.
Fix Nereid Submersion pulling only fully submerged targets, its drowning drain being overwritten by player updates, and its hydration HUD appearing on non-Nereid victims.
Fix Selkie Surging Tides using a 30-second cooldown underwater: select 5 seconds in water/rain and 30 seconds on land before Opoli starts the cooldown.
Add OP-only /andromedaorigins diagnose_aquatic <player> to report server-side Nereid gills, suppression, hydration sources, reserve, and air when investigating breathing/sync reports.
Bridge custom Opoli night-vision powers into Iris shader brightness, preserving strengths, conditions, toggles, suppression, and vanilla potion brightness without applying status effects.