Added the Kisegi Sanctuary, a bigger and more lethal version of the Infested Temple, featuring trial spawners and vaults (When Dungeons Arise)
Reworked the Infested Temple, introducing trial spawners, vaults and more (When Dungeons Arise)
Added the Purification enchantment, available only as a reward in Infested Temple treasure vaults. Purification grants a chance to negate all incoming poisonous and withering effects, releasing a burst of energy that damages nearby enemies (When Dungeons Arise)
Added the Ensnaring enchantment, available only in the Kisegi Sanctuary vaults. Ensnaring confers a chance to inflict greater slowness when damaging enemies, and summons fangs that attack all monsters around them (When Dungeons Arise)
Added the Curse of Lolth, available in several Kisegi Sanctuary chests. Bestows a chance to regenerate health when attacking enemies, but also generates spiders. Damaging an arthropod will reflect damage to the wielder. (When Dungeons Arise)
Added the Voltaic Shot enchantment, available in treasure and equipment chests in the Mechanical Nest. Charges arrows with electrical energy, allowing them to fly in a straight line and deliver an explosion. (When Dungeons Arise)
Added the Discharge enchantment, available in treasure and equipment chests in the Mechanical Nest. Attacking enemies builds up speed, however, high levels of speed are discharged in a violent explosion, damaging both victim and attacker. (When Dungeons Arise)
Fixes
The Darkness effect not working properly (BadOptimizations)
Broken enchanted books found in the Underground Temple (Explorations)