Some projects were updated to their latest version. In summary, what this entails for us is:
Add occasional toast notifications for Sophisticated Item Actions
The "Display item" of a Backpack is now also visible when rendered in the inventory
Fix Shutters not being mineable with axes
Modpack:
Major sorting through some biomes/structures for compatibility, including:
Allow Arts 'n' Craft's rock formations to generate in more biomes
Do not let Critters 'n' Crawlers mobs spawn in the Pale Bog
Newly generated Road Signs can now also point to Ribbit villages & other inhabited places
Many, many blocks can now be assembled on Create Contraptions without destroying themselves or disappearing
This includes a majority of placeable food, buntings, candle holders, timber frames
Prevent assembling Handcrafted's benches and couches on contraptions due to duplication exploit
Allow the Wrench to pick up most of Supplementaries's technical blocks
As a reminder, the Wrench is capable of quickly snatching a lot of technical blocks by right-clicking on them
Allow Encased Fan to blow through buntings & Wind Vane (I know, specific)
"Dog Food" has been renamed to "Pet Food" and now works on Pokemon, as well
Reduce how many "doohickeys" generate in loot containers considerably
Recipe Viewer:
Dusts, nuggets, ingots, and raw materials are no longer grouped in the recipe viewer
Add way more recipe defaults
As a reminder, these make the recipes easier to navigate so they're rather welcome
Aestetics:
Add way more inventory sounds:
This includes the Blaze Burner, Coal, coins, crushed ores, Sandpaper, Super Glue, lots of food items, etc.
Tweak existing inventory sounds:
From slightly lowering the volume of Cobblemon's herbs, to changing the sound of Create's schematics
Finally changed the sound of Snowballs and Minecarts to something more reasonable
More inventory particles, too. Yahoo.
Snorefest:
Give slowdown penalty when carrying Loot Minecarts & Item Frames
Do not include Copper Horse Armor in Completionist's Index, as it cannot be normally obtained and I'm too lazy to include it in loot (and document it separately, too)
Tweaks to Dream Dimension. More instructions in the Dream Journal, clock ticking in the background, hint to remain until the end
Fix EMI being in dev mode
Fix many, many blocks missing their footstep sounds
Fix Blank TM/TR accidentally having no associated inventory sound
Fix erroneous time displayed when the Dream Dimension's expiration time is greater than 1 hour
Fix being able to go through Nether/End portals in the Dream Dimension
Remove erroneous code to not let Baby Zombies spawn, which did not really work anyway