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Minecraft: Java Edition
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A Modpack for the Cobblemon Generations SMP
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𧬠CORE FEATURES
FAKEMON SYSTEM
On this SMP there are PokƩmon called FakƩmon.
These FakƩmon are made from PokƩmon like Infernape or Garchomp and they are given a new ability that already exists in other PokƩmon.
They are also given custom STAB moves that they usually don't obtain.
Here is the thing:
š Each FakĆ©mon is unique there is one of each in the entire server.
š One player can own each FakĆ©mon so you will have something that no one else has.
You do not just catch PokƩmon you own something that's truly one-of-a-kind.
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ā GENERATION GUILD SYSTEM
Players can join a guild based on a PokƩmon generation, such as Gen 1 which is Kanto or Gen 2 which is Johto.
The guilds are based on the generations of PokƩmon, including:
Gen 1. Kanto Gen 2. Johto Gen 3. Hoenn Gen 4. Sinnoh Gen 5. Unova Gen 6. Kalos Gen 7. Alola Gen 8. Galar Gen 9. Paldea Gen 10. Hisui
The Gen 10 guild is special it is based on the Hisui region PokƩdex and it acts like a unique tenth generation with its own identity.
š You can only use PokĆ©mon from your guilds generation so you have to choose
š Each guild has its strengths and weaknesses and its own strategy so you have to work together with your guild members.
š„ GUILD WARS
Guilds can challenge each other in war events, where you fight for control of a PokƩmon species from another generation.
If you win you can steal a PokƩmon species from another generation. That PokƩmon becomes usable by your entire guild for a limited time.
If you lose:
You get a Protection Token, which allows you to protect one PokƩmon from being stolen next cycle.
You also get a Raid Tower Token, which allows you to challenge a guilds tower.
š° TOWER SYSTEM
There are towers scattered across the world and each tower has PokƩmon from every generation.
Each Tower resides a Legendary/Mythical Pokemon which you can use along side other pokemon which you can use even if they're not in your generation.
If you claim a tower first your guild gets access to all the PokƩmon inside.
You get to keep the tower for a month. Nobody can attack it until the next guild war cycle.
If you lose the tower you can challenge it again using a special Raid Token.
Each tower has a variety of PokƩmon, which gives guilds unique opportunities for strategy and roster diversity.
š„ RAID TOWER BATTLES
If a guild uses a Raid Tower Token they can pick a tower to challenge.
The current tower guild. They get to choose the battle format, either 6v6 or Double Battle.
If the attacking guild wins the defending guild has to give up ownership of the tower and loses access, to all the PokƩmon
But if the defending guild wins nothing happens they get to keep the tower and the PokƩmon.
Towers reward exploration, strategy and roster diversity making every claim and raid
š EVENTS & CONTENT
We have a lot of events and content including:
FakƩmon drop events
Player-run events and tournaments
Guild competitions
Special events
šÆ WHAT MAKES THIS SMP DIFFERENT
You can own one-of-a-kind PokƩmon, which's really cool.
We have custom abilities and moves that you will not see else.
We have guild rivalries, which makes the game more exciting.
We have a tenth guild, which is based on the Hisui region and it is not seen on other servers.


