Focused on collection and capital, this industrious modpack adds tons of machines for you to tinker and create with, immersive additions for SMP-style multi-player, and much, much more.
NOTICE: This update will remove all Realistic Torches and Dried Spice from the game. Please backup your world(s) before playing them after updating past 0.3.2.0.
Changes
Upgrade Forge from 47.2.30 to 47.2.32
Bump version
Cleaned some KubeJS scripts
Slightly decreased frequency of nightmares
Modified Map recipe to only require one Paper instead of eight
Hardcore Revival revive screen no longer appears in single-player
Downed players may now use bows while waiting to be revived
Bug preventing Ad Astra rockets from being fueled has been fixed
Added proper glass tags to Froglass, Patterned Glass, and Connected Glass items and blocks
Removed colorless glass tag from scratched class item so it cannot be used to craft items that should require clear glass
Quests
In The End, The End(ish), and Totem of Undying should not appear until previous quests have been completed
Added The Map quest
Added Terminally Online
Moved collecting-based Misc quests to the right side of the category
Split Plush Collector quest into two quests, one for friendly mobs and one for hostile
Added new plushes from Plushie Buddies updates to Plush Collector quests
Changed some Slayer quest icons to their resoective plushies instead of spawn eggs
You Wine Too Much! is now named You Winey Little...
Updated Mods
Advancement Frames 2.2.6 -> 2.2.7
Applied Energistics 2 15.1.1 -> 15.2.3
Chat Heads 0.10.32 -> 0.12.2
Clumps 12.0.0.3 -> 12.0.0.4
Collapitalmod 0.5.10 -> 0.5.11
Cracker's Wither Storm Mod 4.0.1.1 -> 4.1
Cuisine Delight 1.1.8 -> 1.1.14
Curios API 5.8.1 -> 5.9.1
Customizable Elytra 2.1.1 -> 2.1.2
Distracting Trims 2.0.3 -> 2.0.4
Dried Spice 1.0.1.2 -> Bitter Brews 1.0.1 - Dried Spice is now named Bitter Brews
Embeddium 0.3.14 -> 0.3.20
Embeddium Extra 0.5.4.2 -> 0.5.4.3
Enchantment Descriptions 17.0.14 -> 17.0.16
Exposure 1.5.1 -> 1.6.0
FancyMenu 3.1.5 -> 3.2.3
Hardcore Revival 12.0.2 -> 12.0.4 - No longer activates revive screen in single-player
Configuration - I don't even know why this was there to begin with
Added Mods
Aquatic Torches 1.1.1 - Adds torches that can be placed underwater
CERBON's Better Beacons 2.0.0 - Quality of payment affects effect range of a beacon's power, new effects are added, beams can be redirected using amethyst clusters
Create: Crystal Clear 2.1 - Adds more glass options for Create contraptions
Eyemod 3.0.0: Adds an in-game phone
Just Enough Beacons Reforged 1.2.0 - Shows what blocks/items can be used for beacon bases and payments
Oculus Flywheel Compat 0.2.5 - Compatibility between Oculus and Flywheel
JER Integration 5.5.0 - Adds Create, Thermal, and Mekanism ore compatibility with Just Enough Resources
CERBON's API 1.1.0 - Required library for CERBON's Better Beacons