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I have updated a lot of mods and changed the fabric version from 0.19.2 to 0.19.5.
[EMF] Entity Model Features
Update: fixed is_on_shoulder not working on 1.21.9+ added attachment points for parrot_left & parrot_right to allow manually controlling the position of shoulder parrots on the player model (supports animation) added an option to have parrots adjust their position automatically to match custom player model animations (ignores rotation and uses the vanilla offsets, but will move to match the player shoulder position from animations, is disabled if the parrot offsets are used, or via the settings) parrots on the left shoulder will now return 0 for the animation variable id, and 1 for the right shoulder fixed head_yaw and head_pitch for shoulder parrots (also need ETF update to work)
[ETF] Entity Texture Features
Update: fixed an issue with shoulder parrots that affected EMF added usingShaders property to vary textures and EMF models depending on iris shaders added resourcepack property to vary textures and EMF models depending on loaded resource-packs
3D Skin Layers
Update: Add 26.3 Fabric and NeoForge (Thanks @deanxbox for the quick pr) Add 26.2 NeoForge Update Russian translation by @ADevnin in https://github.com/tr7zw/3d-Skin-Layers/pull/314 New Contributors @ADevnin made their first contribution in https://github.com/tr7zw/3d-Skin-Layers/pull/314 Full Changelog: https://github.com/tr7zw/3d-Skin-Layers/compare/1.11.2...1.11.3
BSL Shaders
Update: No changelog provided for this version.
Chat Animation [Smooth Chat]
Update: Add 26.3 support Make unused options hidden in the config screen when their required option is not enabled Add Turkish translation (#33)
Complementary Shaders - Reimagined
Update: Another major Complementary update is out now. This time mainly focusing on polishing the general experience. Aside from fully supporting Minecraft 26.2 features like the special fog in Sulfur Caves; r5.9 brings improved frame rates, tweaked daytime sky, complete volumetric reflection support for the End, more control over shader settings, rebalanced higher performance profiles, a bunch of tweaks, improvements, and a ton of bug fixes as always.
The full list of changes can be found at https://www.complementary.dev/changelogs
Complementary Shaders - Unbound
Update: Another major Complementary update is out now. This time mainly focusing on polishing the general experience. Aside from fully supporting Minecraft 26.2 features like the special fog in Sulfur Caves; r5.9 brings improved frame rates, tweaked daytime sky, complete volumetric reflection support for the End, more control over shader settings, rebalanced higher performance profiles, a bunch of tweaks, improvements, and a ton of bug fixes as always.
The full list of changes can be found at https://www.complementary.dev/changelogs
Distant Horizons
Update: Highlights: Up API version 7.1.0 -> 7.2.0 Mark SSRD (Separate Sable Render Distance) 1.8.6 and below as incompatible Due to DH's change to rendering with Reverse Z depth, SSRD must update, otherwise incorrect rendering will occur Improve server thread health check logic Improve Iris support for MC 26.3 Some fixes may still be necessary on Iris' end as of Iris 1.11.6 Full Changelog Additions:
Up API version 7.1.0 -> 7.2.0 When a config value is being controlled by the API, API users can now provide their mod's name to show who is actively controlling that option for old API users this value will appear as "UNKOWN" and a warning will be logged Add the same Iris frame buffer depth fix to Oculus for MC 1.20.1 Add server thread healthy check for dedicated servers on MC 1.12.2
Improvements:
Improve Iris support for MC 26.3 Some fixes may still be necessary on Iris' end as of Iris 1.11.6
Changes:
Disable chunk regeneration if the chunk gen mode is Pre-existing and the gen plan is surface_only Mark SSRD (Separate Sable Render Distance) 1.8.6 and below as incompatible Due to DH's change to rendering with Reverse Z depth, SSRD must update, otherwise incorrect rendering will occur Increase the server healthy time from 10 -> 25 milliseconds (half of a healthy server tick) and increase the 99th percentile timeout to 50 milliseconds This should fix some issues where the server healthy check completely prevented world gen from running Capture and restore blending/depth mask GL state on MC 1.12.2
Bug Fixes:
Fix the surface generator putting oceans in The End for some MC versions Fix vanilla fading using DH's depth range instead of MC's Prevent zooming on extremely low detail LODs causing holes Fix CleanMix and Gregtech bloom leaking through opaque blocks in 1.12.2 Fix server not applying unsupported configs Fix Neoforge crashing on MC 26.3 if Blaze3D rendering is enabled Fix Forge mixin plugin not running Fix 1.12.2 holes when playing on a dedicated server Fix crash when iris fork and Gregtech is present on 1.12.2 Fix DH disappearing when a glow is on screen for MC 26.3 Fix 1.12.2 failing to apply Mixins if an old version of Cleanroom is used
Essential Mod
Update: Bug Fixes Fixed resource packs not showing in the host panel on Minecraft 26.3 Fixed the game crashing when taking a screenshot with a custom font and the "Screenshot Message" setting enabled Fixed friends' player heads appearing on servers in the Multiplayer menu on which they're not playing Fixed broken Cosmetic & Armor visibility setting on NeoForge 1.21.1 Fixed whitelist being enabled for integrated server even when not hosting via Essential Fixed crash in Multiplayer screen when player avatar hasn't been loaded yet Fixed scrollbars displaying on certain Essential screens, even when they shouldn't Fixed gradients being visible on the account switcher modal and the Essential chat input box when they are not scrollable Fixed world not loading when world-specific resource packs are added on Minecraft 1.21.1 to 1.21.8 Compatibility Fixed the game freezing when attempting to host a world with Open Parties and Claims installed Fixed broken GUI rendering with OptiFine on Minecraft 1.18 to 1.21.4 Fixed "You are not white-listed on this server!" when opening a Flashback replay Fixed Essential buttons sometimes not respecting the position set in FancyMenu Fixed Essential buttons being invisible in the FancyMenu editor Fixed Essential buttons sometimes not displaying as hovered with the "Use Minecraft button texture" setting enabled Fixed in-menu player not rendering properly with Iris 1.11.4
Fabric API
Update: Bump version (modmuss50) Make Permission API non-experimental (#5537) (Patbox) Make Fluid Behavior API non-experimental (#5538) (Patbox) Bump version (modmuss50) Handle CreativeModeTabs.CACHED_PARAMETERS being null after a reload. (#5574) (modmuss) Add custom packet payload ID to decoder exceptions (#5573) (Jab125)
Fabric Language Kotlin
Update: Fix release deprecations (modmuss50) Update build dependencies (modmuss50) Bump version (modmuss) Update versions (#194) (github-actions[bot], github-actions) Update versions (#193) (github-actions[bot], github-actions) fix: use implementation for modern Loom (#192) (Henry) Update readme (github-actions)
Flashback
Update: Fix crash when server sends info update for player that doesnt exist Prevent starting export in fullscreen as it causes issues Fix crash when missing write permission to destination folder Fix validation errors when server sends username with invalid chars Null-check minecraft.level in ExportJob setup Fix warmup dummy frames counting backwards Update FFmpeg & add option to use system FFmpeg AMD users can now use the AMD AMF encoder for drastically better performance and quality Added depth map export option Added EXR Sequence export format Improved performance of image sequence exports Fixed world border rendering too quickly Fix timelapse lasting wrong duration and use BigDecimal for better precision Fix alpha rounding not working (26.2) Fix marker keybinds not saving from config screen Fix incorrect cubemap/equirectangular exports after depth exporting rewrite
Iris Shaders
Update: Fixes a lot of bugs, and updates to Sodium 0.9.2.
MakeUp - Ultra Fast
Update: Fixed pixel-locked shadows for translucent elements.
Mod Menu
Update: Add uzbek localization, thanks itsbilolbek Update Chinese translations, thanks Rain-Clear
Sildur's Vibrant Shaders
Update: Vibrant shaders v2.02:
Added support for MC 26.3. Fixed transparency issues in older MC versions.
Smooth Skies
Update: Fix black nether fog with Clear Skies
Sodium
Update: Sodium 0.9.2 includes a new terrain buffer allocation system designed to reduce the number of buffers that get allocated and resized as chunks are loaded and unloaded. Other changes include improvements to our item meshing, optimizations for item rendering, and numerous bug fixes. This release also adds support for FRAPI on NeoForge.
Thank you to all the contributors who added to this release!
Prevent misalignment in item models by removing UV_SHRINK where necessary (#3831) Offset overlay layers of optimized item models to prevent z-fighting Optimize the dried ghast model (#3815) Implementation of an Incrementally Defragmenting Auto-Sizing Multi-Arena Allocator (#3634) Support FRAPI on NeoForge (#3818) Fix buffer overflow in Kernel32.getModuleFileName Use the correct atomic operations on NativeBuffer.ALLOCATED Use clearenv() to delete environment variables Cleanup code around checking the IME status on Windows Handle resizing the section time buffer to fix #3809 Implement override/overlay priority in the graphics options Config API (#3866) Optimize pitcher plant models (#3881) Improve mod compatibility by correctly handling vertexIndex state
Solas Shader
Update: Some small fixes for Intel Arc
YetAnotherConfigLib (YACL)
Update: YetAnotherConfigLib 3.9.7 3.9.7 targets Fabric NeoForge Forge 26.1 ✅ ✅ ❌ 26.2 ✅ ✅ ❌ 26.3 ✅ ✅ ❌ Changes Port to 26.3 Fix reset button being small
Zoomify (Zoom)
Update: Port to 26.3
Fabric loader has been changed from 0.19.2 to 0.19.5!!
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