Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Changelog
Rewrote a lot of the datapack
This was done to better optimize it and reduce mod dependency, which also leads to you not having to unzip the datapack anymore.
Runic catalysts have been made useful !!!
Reworked the gear modification station to where it now works with ANY item, including artifacts, legendaries and mythics.
Warning
(don't put stones on your mythics if you plan on upgrading them)
Custom advancements work better in multiplayer
All custom advancements are now granted to every online player(i was too lazy to grant it to offline players)
Rebalanced a lot of the game
Major currencies aren't as hard to obtain anymore to reduce people having to grind to get them, quests overall should feel better to do if you know you're getting a more impactful amount of currency. Mythic upgraded abilites have been changed, mostly buffs since the old damage system was doing way too much damage. Also changed how legendary mobs spawn to prevent them replacing important mobs and also nerfed their damage significantly.
Included numbers' levitators datapack
How to setup
Included albinokoopas's updated cpm models
Includes cpm mod now installed as well
Changes/Bug Fixes
- You no longer have to light yourself on fire to activate the smoke detectors
- Fixed observatory floating on the water
- Fixed misplaced blocks in the observatory
- Added loot in the observatory
- Fixed Destiny's Edge having absurd drop rates
- Fixed Destiny's Armor ability not charging
- Fixed having an extra 1.5 blocks of reach from the start of the game
- Fixed having stupidly high amounts of damage if you obtained a certain item
- Item frames containing quest items/starrite now properly break 100% of the time
- Angler's Lamentation now properly works (you obtain the crate drops not the crate itself)
- Mythic fished mobs can no longer spawn naturally
- Mythic fishing rod now makes all items invulnerable while you're holding it
- Nerfed berserkers drop rates for celestial chondrule
- Fixed thunderclap not doing proper max health damage
- Looting now affects currency drop rates from mobs
- Stellarium is now cheaper
- Improved visuals of alot of effects
- Fixed item detectors sometimes not working until you restart the game
- Removed custom arrows from adventuring merchant
- Fixed enchanting table not working if you had over 30 levels of bookshelves
- Fixed sly dying randomly
- Fixed flint golem dying randomly
- Fixed rift killing you
- Buffed gragas quest reward
- Buffed backstabber
- Buffed shadowblade
- Structure file was missing somehow AGAIN WTF??
Story Bug Fixes (Major Spoilers)
- Fixed Aphelion shuttle not spawning
- Fixed celestial debris sequence not playing
- Fixed bernice not spawning
- Fixed not obtaining proper drops from bernice
- Fixed the warden and other important mobs having their loot tables changed
- Fixed U + H sometimes turning into regular mobs
- Fixed aeongale door not opening
- Removed ability to fly in Lodahr and Khive Fight
- Disabled Cloud in a Bottle in story areas
- Oblivion's upgraded ability now works in the emissary fight
- Fixed lodahr trials sometimes breaking
- Fixed mustache man turning into a regular mob
- Fixed syzyzyzygyygzygyygygygy upgraded ability
Extra Info
This is the last update... at least for a little while since i've fixed all the major bugs, rebalanced the game and i have to work on a 1.20 port of drehmal so..
If you are updating from a previous version of the dlc and your tower completion is past 25%> then contact me on discord for how to update, otherwise, YOU MUST REPLACE ALL MODS AND CONFIG FILES and delete the hi_drehmal folder in your world save file datapacks folder and replace it with this zip file
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.4.0Loaders
Game versions
1.17.1Downloads
460Publication date
May 23, 2024 at 9:18 PMPublisher
tworoundcats
Project lead