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Licensed GPL-3.0-or-later
Published last year
Updated 2 months ago
All versions
1.6.8
Release
Horror: Perfected 1.6.84 months ago 32
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
I think it is safe to say the mod is stable at this point. No weird crashed with long play sessions or anything like that.
Mod Changes
Removed Creepers
They were spawning too frequently and it was annoying for everyone who playtested the pack, including myself.
Removed Herobrine
Too scary!
Config Changes
Hardcore Torches
Re-enabled torches in the inventory being extinguished when becoming fully submerged in water. Torches in the inventory will still be protected from the rain, so long as they are not in your hands.
Scent Awareness
Scent Awareness makes mobs follow the scent of blood and sounds that the player makes.
- Disabled functionality for most vanilla mobs, but added a bunch of flesh mobs to the list. Some flesh mobs will now sense sounds you make and blood splatters on the ground and come to find you.
- Removed detection sound cue. I believe that this mod was causing various mobs to make zombie sounds when detecting a player. It was annoying the hell out of me and I couldn't figure out why it was happening. Hopefully only zombies will make zombie sounds now.

































































































































































