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If you love and appreciate the "Bedrock Edition" for its utilities and GUI, then this build will turn the "Java Edition" into bedrock, but without affecting or changing anything globally. This build includes convenient utilities such as emotes!
update of mechanics, adding: 39. Poses for racks 40. Water animation from Bedrock 41. Water color from Bedrock 42. Skeleton shooting mechanics - the closer the player, the faster the skeleton shoots 43. Bedrock hotbar 44. Adjusting water bubbles as in Bedrock 45. Horse mechanics from Bedrock 46. Leaves change color if there is snow on them or if the leaves are placed in snowy biomes 47. Snow appears under trees in snowy biomes 48. The collision with the compost bin changes due to the items placed in the compost 49. Plants can be covered with snow. 50. Plants can be propagated by grinding bones 51. Redstone can be connected to pistons 52. The armor stand is equipped with a weapon by default 53. The cauldron fills naturally if there is liquid above it 54. The entity uses a shield if it is sneaking. 55. Living silkers can be colored. 56. Mushroom trees spawn in swamps 57. The Impaling Enchantment now deals damage to all mobs, not just water mobs, when they are in contact
These are not all the mechanics, have a good game!
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