Jeweling system alongside overhauled Wands, with 10 unique Gems to collect and combine
crashed meteors and throwable glow sticks!
major enchanting system additions, including a use for Chiseled Bookshelves and enhanced slot systems and tooltips
4 new blessings, 3 new enchantments and a new curse
a new biome - the Lavender Fields!
the Map Atlas is here!
overhaul of the Hook
combat tweaks
improved tooltips
full in-game Playlist, with dozens of albums and heavily controllable playback
full in-game Friends & Multiplayer, with peer-to-peer support (based on 26.2 and other upcoming vanilla features)
tons of balance changes, reworks and QOL
overhauled late-game gear balance (full rebalancing / more interesting gameplay design for Remnant, Netherite & Featherzeal)
improved structures. Enjoy new Desert Pyramids, Jungle Temples and Ocean Monuments
as always, these are just random highlights - there's so much more :)
Changed
updated shaders to Complementary r5.8.1 + Euphoria r1.9.2
lowered the GUI scale of menus by 1
added new Playlist & Friends buttons to menus, in addition to other menu changes
animated menu backgrounds are now higher quality, no longer require remote downloads and have interactive effects
reset player options and resource packs, obviously (what else were you expecting jumping from 1.21.11 -> 26.1?)
updated credits
a lot. As a new MC version, this changelog has been cut incredibly short for my sanity, and because a proper changelog between an official MC release isn't particularly realistic
Advancements
Chiseled (Legacies)
added Bejeweled (Adventure)
added Gem Collector (Adventure)
added Bucketed (Adventure)
added Fallen and Forgotten (Overworld)
Like A Feather now only triggers if a Boomerang was actually thrown
renamed Chambers and Challenges to Minecraft: Trial(s) Edition