Content
| Name | Version | |
|---|---|---|
✨ Enhancements & additions
Updated Content: Updated all existing mods and resource packs to their latest builds.
Performance & Optimization: Added Memory Leak Fix, BadOptimizations, and Krypton for smoother frame rates and lower RAM usage.
World & Boss Exploration: Integrated When Dungeons Arise and Bosses of Mass Destruction for higher-tier dungeon crawling and epic boss encounters.
Immersion & Survival Mechanics: Added Serene Seasons, Farmer's Delight Refabricated, Map Atlases, and Waystones to overhaul farming, navigation, and world travel.
Combat & Mob Scaling: Added Archers (RPG SERIES) for dedicated ranged progression and Improved Mobs to scale general mob difficulty.
Visuals, Quality of Life & Excalibur Integration:
Added Continuity, Polymorph, Leaves Be Gone, No Hotbar Looping, and Vanilla Tweaks.
Added Excalibur resource pack support patches for Serene Seasons, Farmer's Delight, Bosses of Mass Destruction, and Tooltips & Cursor.
🛠️ Removals, Fixes & Balancing
Performance Improvements:
Removed ItemPhysicLite and Smooth Particles due to unnecessary rendering overhead and performance issues.
Switched shader default by removing BSL Shaders in favor of Bliss Shaders for better visuals and compatibility.
Combat & Difficulty Balancing:
Massively decreased the spawn frequency of Eldritch Mobs to turn them into rare mini-bosses.
Removed Upgraded Mobs, Naturally Charged Creepers, Zombie Awareness, and Mobs Attempt Parkour to keep combat fair rather than overwhelming.
Purged Micro-spawn tweaks (Skeleton Horse, Zombie Horse, Husk, Stray, and Cave Spider Spawns).
Bloat & Redundancy Purge:
Removed Variants&Ventures (along with its Excalibur support patch) and Crops Love Rain (rendered obsolete by Serene Seasons).
Removed non-essential HUD and micro-mods (ItemHUD info from Better Mount HUD and Food Effect Tooltips, Language Reload, Wither Spawn Fix, and Golem Spawn Fix).
| Name | Version | |
|---|---|---|