Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Changelog
Updated Axiom to 4.9.1 (1.21.1)
- Fixed crash when mods add custom sign types without registering block family
- Fixed tools sometimes breaking at large coordinates
- Fixed creative colour screen not rendering properly in 1.21.6
- Fixed polished blocks not working properly with type replace
- Fixed waterlog operation replacing waterlogged blocks with water
- Force script brush to use persistent leaves by default
Updated BadOptimizations to 2.3.0 (1.21.1)
Version 2.3.0:
- Other mods can now mark themselves as incompatible with specific BadOptimizations options. See https://github.com/imthosea/BadOptimizations/wiki/Marking-your-mod-as-incompatible-with-a-BadOptimizations-option
- Fix an issue where some options would be incorrectly turned off in your config if the config was regenerated after the game booted with one or more incompatible mods
- Fix Music Toasts not appearing on 1.21.6 and 1.21.7
Updated Dynamic FPS to v3.9.5 (1.21.1)
- Update Simplified Chinese translation (PR 259 by @Q2297045667)
- Fix memory leak when running with MCA Reborn and Distant Horizons on Minecraft 1.20.4 and below
Updated Entity Culling to 1.8.2 (1.21.1)
What's Changed
- Add 1.21.8 as compatible version for the 1.21.6 build
- Add lang hu_hu by @bayi in https://github.com/tr7zw/EntityCulling/pull/224
New Contributors
- @bayi made their first contribution in https://github.com/tr7zw/EntityCulling/pull/224
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.8.1...1.8.2
Updated Fabric API to 0.116.4 (1.21.1)
- Bump version (modmuss50)
- [1.21.1] ArmorRenderer: Add option to disable default head item rendering (#4726) (Juuz)
- [1.21.1] Fix FabricRecipeProvider.getRecipeIdentifier not applying to recipe advancements (#4724) (Juuz)
Updated Fabric Language Kotlin to 1.13.4+kotlin.2.2.0 (1.21.1)
- Bump version (modmuss)
- Update versions (#167) (github-actions[bot], github-actions)
- Update readme (github-actions)
Updated Fzzy Config to 0.7.2 (1.21.1)
Breaking changes in 0.7.x
ValidatedEnumMapis removed- Removed all methods and properties marked as Deprecated and for removal 0.7.0
SmallSpriteDecoration#<init>SpriteDecorated#textureSet&texturesis now a required overrideSpriteDecoration#<init>CustomButtonWidget#<init>& builder is now only non-override method for adding custom button- Removed
ActiveButtonWidget - Removed
TextlessActionWidget DynamicListWidget.EntryPosand implementations madeinternalPopupWidgetposition elements;LayoutWidgetno longer inherits from the PopupWidget variant- Removed deprecated overrides of
PopupControllerfromPopupParentElement SuggestionWindowListenerandSuggestionWindowProvidermoved out ofinternalsub-package- Removed
ImmutableRelPos RenderUtil#renderBlur
- Throughout FzzyConfig
Translatable.Resulthas been replaced withTranslatable.ResultProvider. This affectsEntrySearcheras well asSearcher.SearchContent
Additions
ValidatedColorhas a new presets feature. These presets will be displayed in a "sub-pane" to the right of the main color popup.- There are pre-defined presets based on MC color enums, or you can define your own presets using
ValidatedColor#withColorPresets
- There are pre-defined presets based on MC color enums, or you can define your own presets using
- New
ValidatedNumber#setFormatextension function lets you define a customDecimalFormatfor your number settings - PopupWidgets can now have "child" layouts that appear as sub-panes either to the right or below the main popup.
- Create a child layout with a pair of
pushChildLayoutandpopChildLayoutin the Builder. - This child layout can have completely different spacing, padding, and so on.
- All the elements added to this child will be navigable alongside the main popup.
- Create a child layout with a pair of
Changes
- Configs marked with
SaveType.SEPARATEcan now be opened out of the world (if it's entries can be) without caring about permissions checking, because the clients version will be considered separately anyway - Deprecated the constructor of
LayoutWidgetin favor of a builder pattern. Migrate any custom LayoutWidget impls asap; removal scheduled for 0.8.0
Fixes
- (1.21.6+) the Changes widget now properly displays its number of changes
- (1.21.6+) popups properly blur the underlying screen content again
- Fixed
ValidatedConditionnot passing widget size changes to it's delegate widget
Updated ModernFix to 5.24.3 (1.21.1)
Depending on the size of this release, there may be a human-readable changelog available on the wiki page.
Changes since 5.24.2+1.21.1
- Don't specify ordering for JEI dependency - embeddedt
- Compare prototype maps using value equality - embeddedt
- Make deduplicator's hash function also use identity for hashing - embeddedt
Updated My Totem Doll to v2.1.9 (1.21.1)
- Added new models: gnom, mini_3d, parrot, player_bucket, pots, rat, stairs, wheelchair by Kreo_gen (you can do the same by suggesting it in us Discord!
Mod Suggestions→my-totem-doll) - Fixed main config options, now it's all optional
Updated Resourcify to 1.7.4 (1.21.1)
Resourcify 1.7.4
Please make sure to report any bugs and/or visual anomalies on Resourcify's GitHub or in the Discord.
- Added support for 1.21.8 NeoForge
- Marked VulkanMod as incompatible, this incompatibility lies at how one of the libraries that Resourcify uses works, and unfortunately there is not much that can be done about it for now.
- Updated some dependencies
Updated ThreatenGL to 2.0.4-release.9 (1.21.1)
🎉 ThreatenGL v2.0.4 - backlog be gone!
After another long period of inactivity due to being busy, I am excited to announce a major refresh and rebase of ThreatenGL. This update tackles the huge backlog of issues that were posted on GitHub, moderninses the codebase and fixes mod compatibility issues hopefully once and for all!
🏠 GitHub repository change!!!
The GitHub repository has now moved to Richy-Z/ThreatenGL. This should not affect users of the mod or listings on Modrinth or Curseforge.
If you have the source code cloned using git, please remember to update the location of the remotes.
🤔 What's new?
- Full support has been confirmed so far up to version 1.21.8
- Yes, this even includes NeoForge support, working from 1.20.2 all the way up to the latest version, which is 1.21.8 as of now!
- NeoForge 1.20.1 is no longer supported - this version was basically Forge and rarely used. Additionally it bloated the
mods.tomlconfiguration with us having to support version maven versions[40,)(old NeoForge versioning scheme) - Early Loading Screen (and similar mods) have been identified as incompatible with ThreatenGL. There is now also an incompatibility list on the README in the GitHub.
- Internal package paths have been renamed to
lol.richy.*, reflecting true ownership of the mod after we recently had some organisational changes.
🐞 Bug Fixes
- NeoForge users should no longer encounter "invalid mod file" errors. This was due to conflicting
mods.tomlandneoforge.mods.tomlbehaviour, which have now been resolved.
👻 "Invisible Changes"
The changes below are changes made to the source repository that should not normally affect your gameplay or usage of the mod. This information is aimed more towards developers who want to look at the source repository:
- Some portions of the source code have been reorganised or rewritten for clarity, however this should not affect the results you receive from the mod.
- The Architectury API is no longer required, it is now only used as a gradle base for cross-loader compatibility in the entire project.
- Switched to a modern gradle wrapper verification action, since the old one has been deprecated.
- The build pipeline has been modified a bit
- The repository has been made ready to transfer to
Richy-Z/ThreatenGL(keep in mind that this announcement is likely being posted before the transfer happens) - READMEs and descriptions have been cleaned up a bit. The GitHub README is now closer to the Modrinth README for consistency and to remove some bloat.
📌 Resolved GitHub issues
- #27: A mod incompatibility list has now been created.
- #18: NeoForge 1.20.1 support has been dropped.
- #22: 1.21.4 is properly supported.
- #24: NeoForge compatibility issues have been fixed for all versions.
- #28: 1.21.7 is now supported.
- #29: 1.21.6 is now supported.
- #31: 1.21.8 is now supported.
Thanks to the amazing community who reported these issues promptly! 💖
And again, an apology from me for being so slow to respond to them.
Since 1.3.2-beta.1, ThreatenGL no longer requires any additional libraries to work! This reduces mod conflicts and incompatibilities.
💃 psst... join the community <3
Interested in other grand projects or updates for this mod? Join my Discord server for sneak peeks, discussions, and exciting announcements, and to interact with the vibrant and kind community!
What's Changed
- Version 2.0.4 by @Richy-Z in https://github.com/Richy-Z/ThreatenGL/pull/32
- Full Changelog: https://github.com/Richy-Z/ThreatenGL/compare/1.3.3-release.1...2.0.4-release.9
Updated YetAnotherConfigLib to 3.7.1 (1.21.1)
YetAnotherConfigLib 3.7.1
3.7.1 targets
| Fabric | NeoForge | Forge | |
|---|---|---|---|
| 1.21.6 | ✅ | ✅ | ❌ |
| 1.21.5 | ✅ | ✅ | ❌ |
| 1.21.4 | ✅ | ✅ | ❌ |
| 1.21.3 | ✅ | ✅ | ❌ |
| 1.21.2 | ✅ 1.21.3 | ✅ 1.21.3 | ❌ |
| 1.21.1 | ✅ | ✅ | ❌ |
| 1.20.6 | ❌ | ❌ | ❌ |
| 1.20.4 | ❌ | ❌ | ❌ |
| 1.20.1 | ❌ | ❌ | ❌ |
Bug fixes
- Fix crash on some Neoforge targets when opening the colour picker
- Fix improper rendering of the colour picker
- Fix option group collapse button not being visible unless hovered
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
3.9-B8Loaders
Game versions
1.21.1Downloads
32Publication date
August 4, 2025 at 12:57 PMPublisher

SparkleFlake
Owner











































