Content
| Name | Version | |
|---|---|---|
It's been a second.
Minecraft 1.21 to 26.2, Fabric Loader 0.19.3, Nvidium 0.2.8-beta to 0.4.4-beta3, plus six new mods.
The pack had been sitting on Nvidium 0.2.8-beta since July 2024. Nvidium's newest build (0.4.4-beta3-26.2, published 2026-07-17) only exists for Minecraft 26.2, and it hard-pins Sodium 0.9.1, so the whole pack had to move forward together. All 34 files were re-resolved against 26.2 and every download URL, SHA1, SHA512, and file size in the index was verified against Modrinth's CDN.
If you're running into framerate issues, TURN OFF VOXY. It is pretty tough on performance for people on low-end hardware.
Mojang switched Java Edition to a year-based scheme in 2026. 26.2 is the current release, replacing the old 1.21.x line.
Translucency sorting, a degenerate-triangle culler with an F3 counter, an optional Sodium vertex format for better texture accuracy at roughly 25% more VRAM, NV fragment shader barycentric toggle, fog fixes below render distance 32, mipmap fixes, and a fix for an Iris mixin conflict.
| Mod | Was | Now |
|---|---|---|
| Nvidium | nvidium-0.2.8-beta.jar |
nvidium-0.4.4-beta3-26.2.jar |
| Sodium | sodium-fabric-0.5.9+mc1.21.jar |
sodium-fabric-0.9.1+mc26.2.jar |
| Iris Shaders | iris-1.7.1+mc1.21.jar |
iris-fabric-1.11.2+mc26.2.jar |
| Sodium Extra | sodium-extra-0.5.7+mc1.21.jar |
sodium-extra-fabric-0.9.3+mc26.2.jar |
| Reese's Sodium Options | reeses_sodium_options-1.7.2+mc1.21.jar |
reeses-sodium-options-fabric-2.2.3+mc26.2.jar |
| Lithium | lithium-fabric-mc1.21-0.12.7.jar |
lithium-fabric-0.25.3+mc26.2.jar |
| C2ME | c2me-fabric-mc1.21-0.2.0+alpha.11.106.jar |
c2me-fabric-mc26.2-0.4.1-beta.1.0.jar |
| Fabric API | fabric-api-0.100.4+1.21.jar |
fabric-api-0.156.0+26.2.jar |
| Fabric Language Kotlin | 1.11.0+kotlin.2.0.0 |
1.13.13+kotlin.2.4.10 |
| FerriteCore | ferritecore-7.0.0-fabric.jar |
ferritecore-9.0.0-fabric.jar |
| ImmediatelyFast | 1.2.18+1.21 |
1.16.2+26.2 |
| BadOptimizations | 2.1.4-1.21 |
2.4.1-26.2-fabric |
| Entity Culling | 1.6.6-mc1.21 |
1.10.5-mc26.2 |
| Dynamic FPS | 3.5.0 |
3.11.9 |
| Krypton | 0.2.8 |
0.3.1 |
| BetterF3 | 11.0.1 |
19.0.0 |
| Mod Menu | 11.0.1 |
20.0.1 |
| YetAnotherConfigLib | 3.5.0 |
3.9.6+26.2 |
| Cloth Config API | 15.0.127 |
26.2.155 |
| Fzzy Config | 0.3.5+1.21 |
0.7.6+26.2 |
| Zoomify | 2.14.0+1.21 |
2.16.1+26.2 |
| Simple Menu | 1.21.0-1.3 |
26.2.0-2.2 |
| Collective | 1.21.0-7.64 |
26.2.0-8.39 |
| Particle Core | 0.2.3+1.21 |
0.3.3+26.2 |
| RailOptimization | 1.2 |
1.6 |
| LAN World Plug-n-Play | 1.7.0 |
2.0.7 |
| Text Placeholder API | 2.4.0+1.21 |
3.1.0-beta.1+26.2 |
| Default Dark Mode | 1.20.2+-2024.6.0 |
26.2-2026.6.0 |
voxy 0.2.18-beta. An LOD renderer by cortex, the same author as Nvidium. Its 26.2 build pins Sodium to >=0.9.1 <=0.9.1, the identical exact-version pin Nvidium uses, which is the strongest compatibility signal available short of testing. This is what the Distant Horizons variant was reaching for, without DH's long history of Nvidium conflict reports.
ModernFix-mVUS 5.27.19-build.1. A fork of ModernFix that adds minor-version update support and has a 26.2 build where upstream stalled at 26.1.2. Restores the memory-footprint and startup-time work the pack otherwise lost.
Better Block Entities 1.3.8-beta.1. Replaces Enhanced Block Entities. It names Nvidium directly in its supported-mods list, which is rare. Optimized Block Entities benchmarks faster in its author's own chest-farm test (760 FPS against BBE's 520) but claims full support only for the vanilla, Indigo, and Sodium pipelines and says nothing about Nvidium, so BBE was the safer pick for this pack.
More Culling 1.8.1. Sodium's own fabric.mod.json carries a breaks: moreculling <1.6.0-beta.2 entry, meaning the Sodium developers actively track compatibility with it. Covers leaf culling, so Cull Leaves is redundant here.
ScalableLux 0.3.0-alpha.0.3. Starlight-based light engine rewrite. The 26.2 build is alpha.
StutterFix - Refurbished 1.0.0. A direct fork of the StutterFix that got dropped, with a 26.2 release. Small userbase at roughly 74,000 downloads, so it is the least battle-tested addition here.
Deliberately skipped: Chloride, because layering a large Sodium feature addon (including GL/VK engine hotswap) onto a pack where Nvidium has already replaced the terrain renderer invites problems. AsyncParticles, because Particle Core already covers that ground. Cull Leaves, because More Culling supersedes it. Distant Horizons, because Voxy is the better pairing with Nvidium.
Indium is gone on purpose. Sodium has implemented the Fabric Rendering API natively since 0.6.0, and Indium is actively incompatible with Sodium 0.6.0 and later, so leaving it in would have broken rendering.
The other five have no 26.2 build. ModernFix stopped at 26.1.2 despite being updated on 2026-07-18, so it is the one most likely to come back soon and worth watching. Noisium stopped at 1.21.6, Enhanced Block Entities at 1.21.4, Video Tape at 1.20.6, and StutterFix has not been touched since August 2024.
ModernFix, Enhanced Block Entities, and StutterFix all have maintained forks with 26.2 builds, and those are in the Added section above, so the practical losses are Noisium and Video Tape. NoisiumForked exists with a 26.2 build if you want worldgen speed back, but it is marked server-side only and this pack is published client-only, so it was left out.
Sodium rewrote its options schema between 0.5 and 0.9. Every key in the old sodium-options.json was dead, which would have silently reset the pack to stock Sodium defaults, so it was rebuilt against the 0.9.1 schema with the deferred chunk updates, no-error GL context, fog occlusion, block face culling, and entity culling settings carried over. cpu_render_ahead_limit no longer exists and was dropped.
nvidium-config.json was rebuilt the same way. Your 5120 MB geometry budget, region keep distance of 32, temporal coherence, and QUADS translucency sorting all survive. extra_rd and async_bfs were removed from Nvidium and are gone. The new cull_degenerate_triangles, use_nv_fragment_shader_barycentric, and render_fog options are on, and use_sodium_vertex_format is off since it costs about 25% more VRAM.
iris.properties had enableShaders=true pointing at ComplementaryReimagined_r5.2.1.zip, a shaderpack the modpack never shipped. Since Nvidium disables itself whenever shaders are active, that setting worked against the pack's entire purpose. It is now enableShaders=false with the dangling reference removed.
Deleted because every value in them was already the default: c2me.toml, sodium-extra-options.json, lithium.properties, sodium-extra.properties. C2ME in particular auto-tunes to the machine, and a 2024 file pinned to config version = 3 would only have gotten in the way.
Also deleted: indium-renderer.properties, stutterfix-config.json, enhanced_bes.properties, modernfix-mixins.properties (mods removed), sodium-fingerprint.json (regenerated per install), and sodium-mixins.properties (legacy Sodium 0.4 file).
DistantHorizons.toml was left in place for the DH variant, though it is a 2024-era schema and DH will likely rewrite it.
| Name | Version | |
|---|---|---|