Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
DISCLAIMER: THIS MAP CONTAINS OCCASIONAL SWEARING!!!
Welcome to ⚙Atmos⚙!
VISIT THE OFFICIAL WEBSITE FOR MORE INFORMATION!
Atmos - is a fast paced action Rougelike made entirely in vanilla Minecraft. It's basically a separate game, inspired by Hades with some elements from ULTRAKILL.

Travel into various domains to fight numerous foes that are standing in your way. Collect relics, items, upgrades and fight dozen and dozens of enemies that are there to stop you!

Map features:
- 7 completely unique classes
- 120+ artifacts and collectable items
- 4 stages with unique enemies and mechanics
- 4 boss fights
- 5 difficulty levels
- and a story to become a part of

Save system has been implemented! Starting from 1.0.3.1 and onwards, updating to a new version will keep your progress intact! The only downside is when I update the buildings, rooms, arenas, etc., you'll have to do some manual work until I find a solution to it, thus being - updating the modpack and removing region folder from your ../saves/Atmos folder. Yeah, that's it, just remove it and launch Minecraft.
‼️If you want to retain your save file updating from 1.0.3 to 1.0.4, follow these steps‼️
- Go to your modpack instance and press the kebab button (three dots)
- Open modpack folder, and go to saves/Atmos
- Copy data and advancements folders to somewhere else (throw it onto the Desktop or something)
- Install a new patch, launch the map and quit to the main menu.
- Replace the data and advancements in saves/Atmos of your Modpack to the ones you saved locally.
- Enjoy! This also works for when you want to transition to using Modrinth. Just copying those 2 folders will retain your save data and you can use it in any other version!
On Install: Some in-game settings must be changed for the best experience. This pack comes with FancyMenu preinstalled, so clicking on "Auto-Settings" would set the game up for you. ANY type of custom shaders are NOT RECOMMENDED, as they conflict with the vanilla core shaders, used to render a huge portion of the map and a lot of different mechanics. If something breaks because you enabled a custom shader - it's entirely on you.

REPORT BUGS TO MY Discord. Join for ANY future updates in case you want to see them!
Credits:
- pinkius - Lead Dev
- LZ - Creative Assistance
Additional Help:
- ActuallyBlue - Optimization
- Reyn - Extra Modeling
Shaders:
- thederdiscohund
- Nathanael_
- ioblackshaw
Music:
- DavidKBD
- fardifferent
- Infraction
- void1gaming
Beta Testers:
- Nodibell
- BigPapi13
- carl7879
- ZeroIceBear
- ChaoticImme
- seba808
- Teratical
- Omega gamer
- Yu_Wan
- Tiniff
- Haikis
- DANAST
- Reyn
- TheOnlyMann
- Budged
- Kohfee
- The Bread Giver
- Lord
- Gnirekcip
- InfiniteX
- HedenNyx




