Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
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Licensed ARR
Published 11 months ago
Updated yesterday
Changelog
DISCLAIMER:
This is the biggest update ever, chance of old/pre-existing world corruption is possible! (10% chance)
- Please reset end AND nether to access new features!
- This update is huge, I'd recommend to start a new world to be honest.. 😬
sorry guys
QoL Update Phase2 v2.2
Added Ice and Fire mod
- Added new crafting tab for Ice and Fire's recipes
- How to access new crafting table tab:
- Use arrow keys or if controller, use right stick, analog stick, whatever you wanna call it
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Added ArmorDamageLimit mod
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Added CB’s Wildfire mob mod
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Added Citresewn mod
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Added Resourcetrimmer mod
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Added ScalableLux mod
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Added Stuctory mod
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Added Worldgen Patches mod
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Adjusted spawn points for dragon roosts to not be too frequent
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Adjusted end gateway return portals to 0
Spent like 4 days replacing mods and interchanging configuration options to prepare for Server Hosting
don't have a list but I do remember replacing moreculling mod for a more aggressive and active mod called flerovium
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Fixed End islands, see guide
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Fixed crafting recipes for Aether mod
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Updated Legacy 4J mod to latest
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Updated Modernfix mod to latest
Wilozyx changelog❗
@Wilozyx's work:
CLASSIC MECHANICS
- Ported centralized RNG [v1.19.0]
- Organized integrated modules
- Ported optimizations for the 'old mineshaft chests' module [v1.18.0]
- Ported the 'old mineshaft chests' module having more rigid checks for if chest-minecarts are inside mineshafts [v1.18.0]
- Ported centralized raycasting checks [v1.13.0]
- Ported optimizations for 'old brewing stand' module [v1.18.0]
- Ported raycast functions taking the player's player.block_interaction_range attribute into account for max ranges [v1.19.0]
- Ported redstone dot placement raycasts from the 'redstone dot' module being more accurate [v1.19.0]
- Ported the rehauled 'floating gravity blocks' module [v1.18.0]
- The module now takes gravity blocks' velocity into account
- Gravity blocks should now align better atop fences/walls/gates
- Optimized the 'floating gravity blocks' module
- Ported all adequate modules being compatible with smithed's tagging conventions [v1.20.0]
- Ported optimizations for the 'old dragon bossbar' module [v1.18.0]
- Ported the rehauled 'old boat particles' module [v1.20.2]
- Optimized the 'old boat particles' module
- Fixed sometimes boats displaying particles when they shouldn't
- Fixed buggy behaviour surrounding the particles
- Ported optimizations for the 'constant love hearts' module [v1.18.0]
- Ported the rehauled 'old boat crashing' module [v1.20.0]
- Optimized the 'old boat crashing' module
- Fixed chest-boats not dropping the correct items
- Merged the loot tables used for boat crashing
- Ported optimizations for the 'old bonemeal' module [v1.19.0]
- Ported the rehauled 'old critical hits' module [v1.20.0]
- Fixed sounds and particles not being displayed correctly
- Particles and sounds that derive from the 'old critical hits' module now use a raycast for getting the affected victim entity
- Optimized the 'old critical hits' module
- Ported the improved 'old golden apples' module [v1.20.2]
- Fixed the absorption effect not being detected correctly
- Slightly optimized the 'old golden apples' module
- Ported the rehauled 'old projectile motion' module [v1.20.0]
- Added compatibility with splash potions, lingering potions, wind charges and fishing rod bobbers
- Optimized the 'old projectile motion' module
- Fixed the game checking for eaten golden apples upon world/server load for no reason
- Fixed regen exploit in regard to closing and opening a world/server
- Ported optimizations for the 'ghasts display fire' module [v1.19.0]
- Ported optimizations for the 'land squids' module [v1.19.0]
- Ported optimizations for the 'no left handed mobs' module [v1.19.0]
- Optimized old LCE dragon behaviour
- Ported the rehauled 'old ocelots' module [v1.19.0]
- Fixed cats being able to choose an improper player as their owner
- Optimized the 'old ocelots' module
- Optimized the 'old wolf variant' module
- Ported optimizations for the 'silverfish soul sand damage' module [v1.19.0]
- Ported usage of cm_utils for chunk/block dependent handling [v1.21.0]
- Ported multi-version updating [v1.18.0]
- The 'no string placement' module is now more precise
- Disabled the 'old item glint' module since it is no longer needed
- Fixed potential dupe exploit surrounding ores
- Ported optimizations for the '[SECRET]' module [v1.21.0]
New Player Feature
- Removed 1.14 Swimming
- Players will now, when swimming, get their velocity reset (aswell as receive the "swimming is disabled" message in their screen)
- Slightly optimized functionality
New Ice and fire Feature
- Dragons are now neutral towards players
- When attacked by a player, they will become aggressive again
Custom mobs
- Ported sections of Purple_Zombie's Mob Variants project
- Some names were changed
The ported mobs include the following:
- Skeleton knight (previously skeletough)
- Cave creeper (previously stone creeper)
- Zombified miner (previously zombie miner)
- Angel
- Charred skeleton
- End wraith
- Fire creeper
- Mother spider
- Baby spider
- Netherman
- Wilt
- Changed angel's spawn conditions
- Previously, would spawn alongside endermen in warped forests
- Now, spawns semi-rarely in the aether
Dependencies
limited-worlds-0.0.55+1.21.1.jarAdded via overrides
OG Project 4J Edition Title.zipAdded via overrides
battletowers-1.3.0-1.21.1.jarAdded via overrides
sinytra1343-1.1.0.jarAdded via overrides
golden-days-base-1.21.x-1.11.0.zipAdded via overrides
staystill-1.0.0.jarAdded via overrides
Files
Metadata
Release channel
ReleaseVersion number
TU14-2.2Loaders
Game versions
1.21.1Downloads
39Publication date
April 27, 2025 at 6:14 PMPublisher

Cixon
Lead Developer