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“你醒来的地方,不是避难所,是证据。” “The place you wake up in is not a shelter. It is evidence.”
1.5.0 是一个 在“可玩性”与“性能”之间重新寻找平衡点 的版本。
1.5.0 is a version that rebalances the fine line between playability and performance.
相比前代,它牺牲了部分极端性能优化,换来了更稳定的生存节奏、更合理的资源曲线,以及更沉浸的“末日感”。
Compared to previous versions, it trades some extreme performance optimizations for a more stable survival pacing, a more reasonable resource curve, and a deeper sense of immersion.
前期不再是无脑受苦,而是 “有压力,但有路可走” 的平衡开局。
The early game is no longer about mindless suffering — it is a balanced start where “there is pressure, but there is also a way out.”
这个世界已经崩坏。
This world has already fallen.
僵尸不再是只会缓慢移动的靶子,部分僵尸会使用工具。 Zombies are no longer just slow-moving targets — some of them can use tools.
视觉特效全面升级,主打 半真实风格,但仍保留传统 MC 的视觉基因。 Visual effects have been overhauled with a semi-realistic style, while still retaining the classic Minecraft visual identity.
你需要在废墟中寻找资源、躲避尸潮、活下去。 You must scavenge through ruins, avoid the hordes, and survive.
记住:你不是来拯救世界的。你是来活到明天的。 Remember: you are not here to save the world. You are here to see tomorrow.
基于 Edit Mob Drops 实现精确控制,僵尸掉落逻辑全面翻新。
Built on Edit Mob Drops for precise control — zombie loot tables have been completely rewritten.
| 物品 Item | 概率 Chance | 单次掉落 Amount | 定位 Role |
|---|---|---|---|
| 铁锭 Iron Ingot | 60% | 1–3 | 基础生存保障 / Basic survival |
| 钻石 Diamond | 8% | 1 | 中期装备 / Mid-game gear |
| 附魔金苹果 Enchanted Golden Apple | 2% | 1 | 极限保命 / Last resort |
| 下界之星 Nether Star | 20% | 1 | 终局进度 / Endgame progression |
| 末影珍珠 Ender Pearl | 20% | 1 | 末地之路 / Path to the End |
| 烈焰棒 Blaze Rod | 20% | 1 | 酿造与进度 / Brewing & progression |
| 不死图腾 Totem of Undying | 4% | 4 | 对应“死” / In the face of death |
| 粘液球 Slimeball | 1.12% | 1 | 致敬旧时代 / Homage to the old days |
| 下界合金锭 Netherite Ingot | 0.6% | 1 | 极其稀有 / Extremely rare |
| 线 String | 15% | 1–3 | 前期合成刚需 / Early-game crafting |
优化受伤反馈,高伤害攻击将触发更明显的视觉提示。 Improved damage feedback — high-damage attacks now trigger more intense visual cues.
调整首次进入世界的欢迎信息,更贴近末日氛围。 Adjusted the first-join message to better fit the apocalyptic tone.
保持原版 MC 的视觉骨架,叠加半真实风格增强沉浸感。 Retains the classic Minecraft visual foundation, layered with semi-realistic enhancements for deeper immersion.
修复 Edit Mob Drops 配置格式导致的自定义掉落失效问题。 Fixed a configuration format issue in Edit Mob Drops that caused custom drops to fail.
修复部分模组配置冲突导致的稳定性问题。 Fixed stability issues caused by mod configuration conflicts.
新地图 / New Map — “No One Lives (Part 1)” 正在加急制作中,敬请期待。
Currently in accelerated development. Stay tuned.
“好好活下去吧。” “Just survive.”
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