Client-side options category within the configuration screen, accessible by anyone through the pause menu
Server-side options categories within the configuration screen, accessible by server admins (Permission Level 2) through the pause menu
"Close" button in the Guidebook
"Lobby Area" map variable
Visual debuggers that can be enabled to show boundaries/placement (#26):
Map Variables (playArea, readyArea, lobbyArea)
Key Assignments
RTP Slots
Exposed many values from various add-ons so they can be modified directly through the configuration screen:
Enable/Disable Morph Psychosis
Enable/Disable Safe Preparation Time
View/Edit Safe Preparation Cooldown
View/Edit the maximum number of modifiers players can have
View/Edit the Modifier Multiplier relative to the Killer Dividend
Wathe Tweaks:
Initial Civilian Income
Initial Neutral Income
Initial Killer Income
Enable/Disable Killer Drop Revolver
Revolver Shooting Punishment Mode
Role Options:
Ability Prices
Ability Cooldowns
Item Prices
Player Limit
...and more role-specific rules
New icons for role abilities in the Guidebook
Killer, Vigilante, and Civilian roles are now shown inside the Guidebook
Changed
The Hunter can now buy the default Knife alongside the Hunting Knife
The Cleaner now receives coins when using the Sulfuric Acid Barrel
The Kidnapper now gains additional coins if they personally kill the player they've dazed
The Thief can now steal more items, including:
Pan
Blowgun
Poison Injector
Pill
Delusion Vial
Defense Vial
Tape
Coroner Instinct and Conductor Instinct are now disabled by default
Reworked the configuration screen layout to be more intuitive and better organized
Improved the World Protection function, which now applies only within the MapVariables areas (playArea, lobbyArea, readyArea)
RTP slots can now only be created inside the readyArea
Improved RTP slot management: IDs are now constant and no longer change when other slots are deleted
Reworked the Wathe Extended command tree parents
Guidebook UI improvements:
Role item lists are now fully complete, covering everything a role can purchase or receive at the start of a game
Rewrote many entry descriptions to be more accurate and easier to understand, better explaining what roles and modifiers do
Improved hit detection for the Blowgun, Hunting Knife, and Pan
Removed
Items tab from the Guidebook, in favor of per-role item pages
Fixed
Depressed players seeing hallucination items on invisible players, such as the Phantom (#5)
Crash triggered when one of the two Lovers disconnected during a game, which caused the disconnected Lover's name to incorrectly appear on the other one's dead body Coroner HUD for spectators (#23)
Default map's room 2 door not being correctly assigned to the "Room 2" key (#24)
Missing Guidebook entries for some roles (#32)
Simple Voice Chat icons not being shown by default (#25)
Feather modifier's Slow Falling effect no longer being applied (#28)
Graverobber modifier's Coroner HUD not showing up when looking at dead bodies
Noelle's Roles bonus roles not being shown in the configuration screen
Spectators not automatically joining the spectators' voice group when joining mid-game
Judge's ability being usable on dead players; it can now only be used on living players
Teleportation effect from the Dream Imprint affecting players in Psycho Mode
Poisoned effect persisting after death; it is now cleared automatically
Many typos and grammatical issues within the Guidebook and the configuration screen