Use Generic Map Effect (Default: False, intended for use with custom maps)
Configurable option:
Secret Murder Rounds Chance (Default: 0%)
Preset manager improvements:
Button to directly overwrite an existing preset
Hovering over a preset group now displays metadata listing every enabled and disabled role and modifier
Extra context to the custom ability UI counter text for Vulture and Dreamer
Compatibility between the custom ability UI and the Infected from Noelle's Roles
Changed
Secret Murder rounds now inherit the Modded ruleset by default when the active gamemode is Murder (Modded). If the base Murder gamemode is active instead, Secret Murder rounds are played without modded roles or modifiers
Instinct configuration values are now defined in ticks and displayed as seconds (previously percentages) in the configuration screen
Fog, Snowflakes, and HUD settings are now fully client-side and can be adjusted between rounds by any player via the Client configuration category
Fixed
Phantom ability cooldown defaulting to 0 seconds instead of 60 seconds
Dreamer not receiving a new Dream Imprint after successfully saving a player from a hit, which could prevent them from converting into a Killer role when more than 2 players needed to be imprinted (#84)
Dreamer role conversion always resulting in Cleaner; it now correctly converts into a random enabled Killer role
Ability UI text still being displayed while spectating
"Killer Cohorts" text not being drawn when looking at other Killers and some Killer-aligned Neutrals (#92)
Thief not being affected by the new Instinct mechanic
Recaller ability UI text
Pronouns text fade animations not applying correctly
Introverted modifier being assigned to the Vulture and the Infected
Infected being unable to see players they've infected through walls