Added a new in-game Guidebook that gives information about Roles and Modifiers from the game and add-ons, can be opened through the inventory
New roles:
Trapper Civilian Role
Can purshase a Role Mine.
Gains 50 coins per tasks done.
The Role Mine can be placed and can gets the roles of 3 people that pass into it's area.
The Role Mine makes a beep sound alerting any players that got trapped.
It does not mention the names of the players; only their roles.
Initiate Neutral Role
Has to kill the other Initiate in order to become a Killer.
Gains 50 coins per tasks done.
If either of the Initiates die from anyone other than another Initiate, the alive Initiate becomes an Amnesiac If an Initiate attempts to kill a player that isn't the other Initiate, the Killer Initiate will drop dead instead
Muzzler Killer Role
Can silence any players for 75 coins
When Muzzled, staying outside for too long will suffocate you, and other players can't hear you speak.
Starstruck Civilian Role
Can use Starstruck ability once every 90 seconds.
While Starstruck, can move faster and see players though walls using instinct for 15 seconds.
Upon completing their current task, the ability cooldown will be decreased by 5 seconds.
Added modifiers:
Graverobber Killer Only
Can see the role, reason and time of death of the dead bodies.
Feather Does not have collisions
Has Slow Falling
π Changes
Gameplay balancing:
The Executioner can now pick up guns
The Amnesiac is now considered a Neutral Role
The Amnesiac can no longer pick up guns, unless they've taken a good role