[EN/KR] Survive 100 days in this loot-driven zombie apocalypse, featuring a ruined city, escalating themed hordes, soulslike combat, and team permadeath.
Existing completions are preserved. Actions already completed do not trigger instructions.
The HUD keeps one relevant, highest-priority hint visible. Chat instructions are not repeated.
Improved completion detection for actual memory investment, healing in bed, nighttime zombie kills and other gameplay actions.
Korean and English are supported, with your actual key bindings shown in control hints.
Combat & Survival
Restored First Aid's nausea effect at low head health. Morphine and client accessibility settings remain respected.
Aligned both the native item limit and stack limit of plasters and bandages to 64. Different item data is not forcibly merged.
Improved multiplayer horde distribution by monster type while preserving overall composition, player quotas, spawn timing and underground scaling.
An actual solo death now adds one knockdown, without counting an earlier knockdown or totem activation twice.
Added Better Combat support for boomerang melee attacks. Existing right-click throwing remains available.
Horse armor chances in city, underground and railway chests are now leather 2%, iron 1.5%, gold 1% and diamond 0.5%.
Traces & Supplies
Grouped items into spaced rows by function and refined their order and icons, without category headings.
Renamed the breakfall trace to Light Landing and made Steadfast Feet a default trace.
Updated environmental trace unlock descriptions to use the actual boss names.
Removed furnaces, crafting tables, anvils and enchanting tables from new supply purchases.
Unstarted preparations containing removed stations or changed books receive a one-time original-cost refund that preserves the source of the embers. Existing run loadouts and their return rights remain intact.
A Company with a resumable run now shows that run's fixed traces and supplies. Preparations are editable when the Company has no such run.
Equipped slots and the supply hotbar use matching descriptions and actions. Drag to rearrange supplies.
Replaced the Continue button in Unfinished Records with two rows showing each record's traces and supplies.
Supply Prices
Bed 5 / morphine 2 / golden apple 2 / splash healing 1 ember
Splash regeneration, strength and swiftness 2 each / totem 20 / carved pumpkin 20 embers