Content
| Name | |
|---|---|
| skeleton_hearts.zip |
-added a safe spawning room in room 1
-fixed the arrow recharge script, thanks R... on mdk!!(sorry I don't remember your actual username and I couldn't find it since you changed it to R...)
-made spawning more consistent
-replaced sinisters from creature feature in room 1 to bucketheads from monster booklet
-the barriers get removed and are replaced by strings, however they don't revert back to previous blocks yet.
-the mobs in room 3 actually spawn now
-sometimes you'll need to do /kjs persistent-data server remove * and then /reload in room 1 to make the mobs spawn again after dying
| Name | |
|---|---|
| skeleton_hearts.zip |