A hardcore Vulkan-optimized modpack. Engineered to strip away OpenGL bottlenecks, maximize multi-core CPU efficiency, and push raw FPS to the absolute limit.
[Removed] AsyncParticles & Particle Core: Forcibly purged from the system. Detected hardcoded dependencies on the legacy OpenGL engine, which triggered fatal boot crashes on Vulkan. VulkanMod now exclusively handles 100% of particle rendering natively.
[Removed] Exordium: Extracted from the core to terminate GUI threading conflicts that previously caused the "unknown blend factor" error on the main menu.
[Removed] Sodium: Security protocols engaged. Removed to prevent severe rendering engine collisions with the Vulkan API.
🚀 OPTIMIZATION INJECTIONS (NEW ARRIVALS)
[Added] Entity Culling & More Culling: Restructured the game's visual processing architecture. The system now aggressively culls hidden entities and complex blocks, instantly freeing up massive GPU computational space.
[Added] Very Many Players (VMP): Backend logic restructured to significantly reduce CPU workload when processing clustered entities and AI.
[Added] Cloth Config, Fzzy Config, & Fabric Language Kotlin: Injected library dependencies to ensure seamless stability and integration across all optimization mods.
⚙️ SYSTEM STATUS
Core Engine: VulkanMod 0.5.2 (Locked & Stable).
Memory Management: FerriteCore + ModernFix + Memory Leak Fix operating synchronously to contain RAM usage and prevent memory spikes.
Verdict: 100% Vulkan Compliant. OpenGL remnants eradicated. Raw FPS is now uncapped and ready to be pushed to the absolute hardware limit.