Removed structure spawn limitations within 400 blocks of 0, 0
This may come back in the future, but for now it's not particularly useful considering how far from 0, 0 players are likely to spawn.
This was originally introduced to provide a large area of undeveloped lands for players to build on, and provide a feeling of loneliness in the early game that only gets dispelled by exploration.
Updated a number of mods, including bug fixes.
Completely overhauled combat:
Added Better Combat and a brand new mod, anti’s Better Combat Overhauls.
Each weapon has its own unique combo, along with some situational combos.
Two-Handed and Versatile weapons have special attacks.
Fixed some other long-standing Better Combat issues, as well.
The critical hit and combo system has been completely reworked as well.
Disabled Bonk enchantment for staves.
Incompatible with the new combat overhauls
Disabled Reach enchantment
Incompatible with the new combat overhauls. This may be re-added in a future update.
Added Simply Swords
A collection of swords, scythes, and other weapons compatible with the new combat system.
Runic weapons and legendary weapons are all disabled.