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1.0.0
Compatibility
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š Version 1.0.0 ā Initial Release ⨠Features
Create personal Guard NPCs using simple commands Guards can follow players on command Guards can attack target players within a configurable range Basic guard health system Guards spawn with sword and armor Permission-based command usage
š§ Commands
/gcreate <name> <skin> <id> ā Create a new guard /gdelete <id> ā Remove a guard /gfollow <player> ā Make guards follow a player /gattack <player> ā Make guards attack a player /g ā Main guard command
āļø Technical
Built for Spigot 1.21.1 Uses Java 21 Lightweight and optimized for survival & roleplay servers
š Notes
This is the first public release More AI behavior, settings, and integrations planned in future updates
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JFuefGaQ:s7sADNC2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JFuefGaQ:s7sADNC2"
}

