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Creators
Details
Licensed GPL-3.0-or-later
Published 6 months ago
Updated last month
All versions
1.1.0
Release
AdvancedManhunt 1.1.0last month 65
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
1.21.x
1.20.x
1.19.x
Platforms
Bukkit
Paper
Spigot
Changes
Manhunt v1.1.0 — Update Log
✨ New: Pre-Game Lobby & Ready System
/manhunt startnow opens a pre-game lobby instead of beginning the match immediately.- Assigned Hunters and Runners must use
/manhunt readybefore the game can begin. - The countdown starts automatically once every assigned participant is ready.
- A player’s ready status is cleared when they:
- Change roles
- Are removed from the game
- Leave or close the lobby
/manhunt statusnow shows lobby information and ready-player counts.
⏱️ New: Configurable Runner Grace Period
- Added
game.runner-grace-period-secondstoconfig.yml. - Runners are released first while Hunters remain frozen for the configured grace period.
- Default grace period: 5 seconds.
- Runner movement no longer releases Hunters early.
- The setup GUI can cycle between 0, 5, 10, and 20 seconds.
📊 New: Live Game Boss Bar
- Added a live boss bar for active Manhunt participants.
- Displays:
- Current match phase
- Elapsed game time
- Online Hunter and Runner counts
- Updates its appearance during countdowns, active gameplay, and paused matches.
- Automatically disappears when the match ends.
❤️ New: Hunter & Runner Lives
- Added configurable life pools for both teams:
game.hunter-livesgame.runner-lives
- Default setting: 3 lives per Hunter and Runner.
- Deaths now consume one life rather than instantly eliminating the player.
- Players with lives remaining respawn at the game spawn in Survival mode.
- Players with no lives left become Spectators.
- Hunters win only after every Runner has been eliminated.
🧭 Improved: Cross-Dimension Tracking
- Trackers now direct Hunters to a Runner’s most recent portal location in the Hunter’s current dimension.
- Prevents compasses from targeting invalid locations across worlds.
- Timed tracker updates now use the same safe cross-dimension logic.
- Hunters receive a message when a Runner is in another dimension but no usable portal route is available.
⚙️ New Configuration Options
game:
runner-grace-period-seconds: 5
hunter-lives: 3
runner-lives: 3
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repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
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filter {
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dependencies {
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