
AdvancedNPCs999
A comprehensive Minecraft plugin designed to empower server administrators with advanced control over Non-Player Characters (NPCs). Create, customize, and manage intelligent NPCs that enhance your server's environment and player interactions.
1.0.1
Compatibility
Changes
Added
/npc skin list- Shows all stored skins in the cache/npc skin refreshall- Refreshes all NPC skins from Mojang servers in bulk/npc reset- Resets an NPC to default settings (name, skin, equipment, and all behaviors) while keeping the NPC/npc teleport <npc_name>- Teleports you to the specified NPC/npc tp <npc_name>- Alias for the teleport commandadvnpcs.teleportpermission - Allows players to teleport to NPCs
Changed
- Improved skin management system with cache listing functionality
- Enhanced command tab completion with NPC name suggestions for teleport command
- Added comprehensive command help text for all new functionality
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BaTbLPyy:By71KbBq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BaTbLPyy:By71KbBq"
}
