1.0
Compatibility
Changes
🎯 Aimbot Arrows v1.0.0 is LIVE! Unleash chaotic arrows that home in on targets and phase through walls when shot with the “uh uh yes yes” bow. Perfect for trolling or surprising your friends! Plugin name in-game: EnhancedWorldGen, so your friends won’t notice.
🧭 Homing Arrows: → Arrows track the nearest living entity within 30 blocks, smoothly curving mid-flight. → Only activates when using the bow named “uh uh yes yes.”
👻 Phase Through Walls: → Arrows ignore block collisions, passing through walls and obstacles seamlessly.
⚡ Smart Tracking: → Tracking cancels on impact or arrow despawn, preventing glitches and lag.
💥 Normal Damage & Physics: → Arrows still deal regular damage and respect gravity for balanced gameplay.
📘 Full source and info coming soon! Thanks for checking out Aimbot Arrows — stay tuned for more trolling tools!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RehjzJFn:B9hnXdUj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RehjzJFn:B9hnXdUj"
}

