
AntiAutoFishing
AntiAutoFish is a comprehensive anti-autofish plugin for Paper/Spigot servers. Unlike other plugins that use simple detection methods, it offers an intelligent CAPTCHA system with rewards, a FishBan system for temporarily banning suspicious players, and a
1.4
Compatibility
Changes
AntiAutoFishing v1.4 - Changelog
š New Features
- Discord Webhook Integration - Full Discord webhook support with customizable embeds for all major events
- Automatic Unban Message - Players now receive a message when their ban expires (no need to cast a rod)
- Shield Expiration Notifications - Players receive a message and Discord notification when their shield expires
- Expired Unban Notifications - Optional Discord notifications for expired bans (configurable)
š Discord Webhook Events
| Event | Description |
|---|---|
| Fishing Ban | When a player is banned from fishing |
| Fishing Unban | When a player is unbanned (admin or expired) |
| Player Kick | When a player is kicked for failing CAPTCHA |
| CAPTCHA Failed | When a player fails the CAPTCHA test |
| CAPTCHA Passed | When a player passes the CAPTCHA test (with rewards) |
| Shield Received | When a player receives a shield (auto or admin) |
| Shield Expired | When a player's shield expires (auto or admin remove) |
š§ Improvements
- Each Discord event can be individually enabled/disabled
- Customizable embed titles, colors, descriptions, thumbnails, and footers
- Player avatar support via Cravatar (
http://cravatar.eu/avatar/%name%/64.png) - Placeholder support:
$playerName,$executor,$duration,$reason,$extra,$failed - Expired ban notifications can be toggled separately (
notify_expired) - Improved unban message delivery to players
- Rewards now display as a formatted list in Discord
- Better debug logging for troubleshooting
š New File: discord.yml
webhook:
enabled: false
url: "https://discord.com/api/webhooks/your-webhook-id/your-webhook-token"
username: "AntiAutoFishing"
avatar_url: ""
events:
embed_ban:
enabled: true
title: "Fishing Ban"
color: "#CC2200"
description: |-
**$playerName** has been banned from fishing!
⢠**By:** $executor
⢠**Duration:** $duration
⢠**Reason:** $reason
thumbnail: "http://cravatar.eu/avatar/%name%/64.png"
footer: "AntiAutoFishing"
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IfFeBkey:Fnbw5hz2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IfFeBkey:Fnbw5hz2"
}
