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1.20.6-46
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Changes
This update introduces ArmorStandEditor to the 1.20.5/1.20.6 update. This versions will work on all APIs until 1.17 (See the changelog for more info as to why we are doing this) and is built using Java 21.
Important Change to Player Heads
Just a heads-up: starting from version 1.20.6-46, we're waving goodbye to the Old Player Head Command. So, in this update, using "/ase playerhead" will only snag you the current Player's Head. No bugs here, folks! Please do not report it as such! This is the new intended behavior.
Why? Short Answer: Because Mojang decided it's time to move on from the way it used to work. Longer Answer: We're just keeping things simple and cutting down on maintenance headaches.
What EXACTLY has changed?
- The Config Option
allowedToRetrievePlayerHeadhas been renamed toallowedToRetrieveOwnPlayerHead. - asedit.head has not be removed. Retrieving Player Head will work with EITHER/OR
Q: I want the old Player Head System Back, how can I enable this? If you're feeling nostalgic and want the old functionality back (and hey, want to share it with everyone), go ahead and fork ASE and shoot us a Pull Request. I will not, at this stage, be investing the time and energy to look at how to implement it.
New Permission: asedit.rename.color
As was a problem on a few servers, admins wanted the ability to block Color Code Edits on an ArmorStand. Therefore we have now added asedit.rename.color that will block color edits, if not enabled.
Please set that permission true to keep the functionality as it is now. Otherwise, you will have players asking why they get the below error message when trying to make their armorstand have a colored name:
Please make sure you have the ability/permission to give your ArmorStand Colored Names.
What else has changed?
- Fixed issue when Paper/Folia users were updating to 1.20.5
- Fixed the long overstanding bug where /ase give wouldnt work if you had configuration option enabled but not the permission. Now looks at either/or
- Added ItemAdder/Custom Furniture Protection
- Fixed Menu to show Blank Slots when users dont have permissions.
- Updated the version check to take from the config not the Plugin Description File.
Full Changelog: https://github.com/Wolfieheart/ArmorStandEditor/compare/1.20.4-45...1.20.6-46
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oIBGjZ77:b7KF8AKo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oIBGjZ77:b7KF8AKo"
}

