Tags
Creators
Details
2.1.0
Compatibility
Required content
Changes
Add trident/bow skin support
Add config reload command
Add bStatus Metrics
Fix server side config not load
Refactor the config and skin library directory
NOTE: This version only work in Armourers Workshop [2.1.0, 3.0.0).
NOTE: For conforms standards of bukkit plugins, we adjusted some directories. now config/armourers_workshop-common.yml rename to plugins/armourers_workshop/config.yml, armourers_workshop/skin-library rename to plugins/armourers_workshop/skin-library.
NOTE: We add an statistics, unlike mods the plugins only service the server owner. so we can't to know whether it is used? how many players it serves? I strongly recommend you turn on, because it will decide update plan of this project, no one wants to maintain a no user project.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eQF2gOJc:Vcf7pxYU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eQF2gOJc:Vcf7pxYU"
}

