1.4.2
Compatibility
Changes
Changed
Heretic: Bloodlink is aimed in all three dimensions. The hop only ever carried you sideways - the launch height was fixed and so was the dive, so anything above or below you was unreachable and distant targets fell short. The whole arc is now solved against the game's air physics toward whatever is under your crosshair, and the dive begins at the top of the arc rather than on a fixed tick, re-aiming at whatever distance is left. Across the tested range it lands within about a block of the point you aimed at, uphill or down. Aiming at open sky still gives the old forward hop.
Auratus: chains can't be spam-fired. A chain that connects refunds its charge, so anyone
who kept hitting something never actually spent one and could fire nonstop. The refund stays,
but there's now a two-second floor between shots - auratus.chain.min-interval-ms.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:q5VC3iBf:tty2pXha"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:q5VC3iBf:tty2pXha"
}

