Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
Platforms
Creators
Details
Licensed Apache-2.0
Published last year
Updated last week
Changelog
Should be pretty stable but testing and feedback is appreciated
- Rewrite the entire architecture and API
- Added new objective types
- ENTER_WORLD
- PLACEHOLDER
- DEAL_DAMAGE
- BREAK_ITEM
- WALK
- PLAYER_KILL objective now can be filtered by the victims name
- BREW objective now doesn't modify the brewed potions
- Added a bunch of API events to progress built-in objectives from other plugins. For example, API users now can progress BLOCK_BREAK, when a custom block breaks which is managed by their plugin
- ENTER_REGION types (region names) now need to specify a namespace as well, not just the region name. Currently only WorldGuard is supported like before. So use
wg:region_name
- Added Nexo hook to progress BLOCK_BREAK, BLOCK_PLACE, BUILD and BLOCK_LOOT objectives for custom blocks
- Added partial ExcellentShop hook
- Objectives can now have an
on-progress
andon-complete
section where you can list commands that will run when the objective progresses or completes. These commands will run through CommandDispatcher as usual, so you have all the power it gives.
Examples for the new objective types:
PLACEHOLDER
tasks:
my_placeholder_objective:
task: PLACEHOLDER
display: "{status} &fMatch placeholder"
args:
placeholder: "%aurora_meta_test_int%"
# Defaults to == if not present
# Can be ==, ===, >, <, >=, <=
comparison: ">"
value: 10
# These are optional
check-interval: 200 # in ticks
async: false # be careful with this
For ENTER_WORLD, just specify the world names in the types
section as usual.
For BREAK_ITEM, just specify the item id in the types
section as usual.
For WALK just set the blocks the player needs to walk in the amount
section.
Files
Metadata
Release channel
BetaVersion number
2.0.0.beta.1Loaders
Game versions
1.20.4–1.21.8Downloads
69Publication date
July 17, 2025 at 7:58 PMPublisher

erik_sz
Member