Tags
Creators
Details
0.1.0
Compatibility
Required content
Changes
What's new?
-
Added bStats support and an update checker. The update checker will notify you when a new version of Authmebia is available. (Sorry, versions 0.0.1–0.0.9 don't support update checking yet :D)
-
Added
/bia look <ip/nameplayer>. Quickly look up an IP address using ipinfo.io, or check a player's UUID and determine whether they are using a cracked or premium account. -
Added
/bia settingsand/bia configwith in-game dialogs!/bia settingsallows admins to quickly enable or disable features./bia configopens an in-game configuration editor, allowing admins to edit the full config without leaving the game. :V
-
Fixed the custom screen runner. Previously, when multiple custom screens were configured to trigger on
postspawnorprejoin, the next screen wouldn't appear correctly. The runner now executes custom screens sequentially, allowing you to configure multiple screens without issues! :D
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ISe7pM3P:vElrVNQF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ISe7pM3P:vElrVNQF"
}

