Tags
Creators
Details
2.5.1
Compatibility
Changes
Added
Quick Action Tool — new GUI (gui/QuickActionGui.java)
The Action Tool (Blaze Rod) on the admin hotbar now opens a fully redesigned, professional quick-action panel instead of the full management screen. Designed for speed — everything is reachable in one click.
Layout (5 rows):
| Row | Content |
|---|---|
| 1 | Player head + live status (banned / muted / frozen) |
| 2 | Custom punishments: Permanent Ban · Temp Ban · Kick · IP Ban · Perm Mute · Temp Mute · Warn |
| 3 | Utilities: Freeze · TP To · Bring Here · Heal+Feed · Fly Toggle · View Inventory · View History |
| 4 | Ban Templates — one-click, no input required |
| 5 | Mute / Kick Templates — one-click, no input required |
Ban Templates (instant execution):
- Hacking / Cheating → Permanent ban
- Griefing → 7-day ban
- NSFW Content → Permanent ban
- Advertising → 3-day ban
- Bug Exploit → 7-day ban
Mute / Kick Templates (instant execution):
- Spam / Flood → 2-hour mute
- Toxic Behavior → 24-hour mute
- NSFW Chat → 7-day mute
- AFK → Kick
- Rule Violation → Kick
All templates broadcast to the server and log to Discord exactly like manually issued punishments. A "Full Management Panel" button at the bottom opens the complete when needed.
Right-clicking air with the Action Tool still opens the player list for selection.
Player Finder Tool — new GUI
The Player Finder (Compass) now opens a dedicated teleportation panel when a player is selected instead of the general management panel.
Options:
- Teleport To Player — admin travels to the selected player's location.
- Bring Player Here — selected player is teleported to the admin.
- Send Player To... — opens a second player list (new
TELEPORT_SENDmode); clicking any player in that list sends the target to their location. - Freeze / Unfreeze — quick toggle directly from the finder panel.
- Bring Frozen Player (highlighted with glow, only visible when target is frozen) — one-click to pull a frozen player directly to the admin's location without unfreezing them.
The panel also shows the player's current world, block coordinates, and frozen status in the head lore.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TeKBOg0n:UWcQZTjW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TeKBOg0n:UWcQZTjW"
}

