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1.4.0
Compatibility
Changes
「 Axentra v1.4.0 」
The chat & communication update is here!
Chat Control
/broadcast [bc] – Send a message to all players
/clearchat [cc] – Clear chat for all non-staff players
/mutechat [mc] – Toggle global chat mute
/slowchat [slowmode] – Toggle slow chat with configurable cooldown
/staffchat [sc] – Staff-only chat channel, toggle or send single message
Private Messaging
/msg [tell, whisper, w, pm] – Send a private message
/reply [r] – Reply to the last private message
/msgtoggle – Toggle receiving private messages
Social spy support for staff with [ICODE]Axentra.socialspy[/ICODE]
Nicknames & Formatting
/nick <name|off> [player] – Set display name with optional color codes
/realname <nickname> – Find the real name behind a nickname
/me <action> – Send an action message
Nicknames persist across restarts (stored in database)
Color code permission: [ICODE]Axentra.nick.color[/ICODE]
Social Commands
/discord – Show server Discord link
/website – Show server website
/store – Show server store link
Links configurable in config.yml under [ICODE]social-links[/ICODE]
Temp Mute
/tempmute <player> <duration> [reason] – Temporarily mute a player
Duration parsing supports [ICODE]5m[/ICODE], [ICODE]1h[/ICODE], [ICODE]1h30m[/ICODE], [ICODE]2d[/ICODE] etc.
Muted players are automatically blocked from configurable commands (msg, reply, etc.)
Staff Settings GUI
/axentra settings – Opens an in-game settings panel
Toggle announcements (kick, ban, unban, mute, unmute, warn)
Toggle gameplay settings (spawn countdown, TPA countdown, invsee read-only)
Toggle vanish settings (fake join/quit, ghost effect, night vision, god mode, no pickup)
Chat controls (mute chat, slow chat, clear chat) directly from the GUI
Changes apply immediately, no reload needed
Staff Notifications
[ICODE]Axentra.notify.warn[/ICODE] – Control who sees warn announcements
[ICODE]Axentra.notify.mute[/ICODE] – Control who sees mute/unmute announcements
Bug Fixes & Improvements
Fixed database resource leaks — all queries now use try-with-resources
Fixed offline player bans using player name instead of UUID
Fixed login screen crash when reading ban/IP ban info from database
Fixed /nick blocking the & character even when not used as a color code
Added missing tab completer for /unbanip
Improved vanish system with configurable god mode, no pickup, and night vision toggles
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WfGjehfU:dZufpGR8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WfGjehfU:dZufpGR8"
}

