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1.4.0
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Changes
Author: @axtonprice
The most advanced version yet. Featuring customisable language support, improved debugging, automatic version checking & migration, and new emote list commands.
- Added GitHub Development Branch dev
- Permissions Fix v2: Emote command permissions are now granted to non-ops by default.
- Enhancements:
- Improved project-wide documentation.
- Added
listenerCountandconfigsCountvariables to the plugin'sonEnablemessage. - Added configurable messages and effects for plugin commands in
commands.yml.
- Language Support: https://github.com/axtonprice/axtons-emotes/issues/4
- Added plugin-wide support for default and custom language files, configurable in
config.yml. - Added default language options:
en(English),fr(French),es(Spanish),it(Italian),ru(Russian).
- Added plugin-wide support for default and custom language files, configurable in
- Command Handling:
- Refactored command registration and execution handling.
- Added custom command executors and handlers.
- New Commands:
- Added
/guardianscarejumpscare command. - Added
/ae versioncommand to check the plugin version. - Added implementation of
/emotes,/expressions, and/jumpscares. https://github.com/axtonprice/axtons-emotes/issues/1
- Added
- Version Checking:
- Added automatic version checking on plugin startup and player join events. https://github.com/axtonprice/axtons-emotes/issues/2
- Added compatibility for development builds.
- Added automatic configuration migration when the plugin is updated. https://github.com/axtonprice/axtons-emotes/issues/3
- Debugging:
- Created debugging class and methods for logging information for troubleshooting.
- Added
debug-modeconfiguration options toconfig.yml.- Added
enabledoption to toggle debugging. - Added
log-to-fileoption to toggle writing debug logs to a file. - Added
debug-logoption to specify a file to log to.
- Added
Bukkit-v1.4.0-1.21 by @axtonprice in https://github.com/axtonprice/axtons-emotes/pull/6
Full Changelog: https://github.com/axtonprice/axtons-emotes/compare/v1.3.0...v1.4.0
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:S7AWZhNu:6435yHwW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:S7AWZhNu:6435yHwW"
}

