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1.0.0
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š® BattlePass - Advanced Season Pass Plugin
A feature-rich, performance-optimized BattlePass plugin for Minecraft servers running Paper/Spigot 1.21+
š Overview
BattlePass brings a modern, engaging progression system to your Minecraft server with a polished GUI, quest system, and flexible reward structure. Perfect for keeping players engaged with seasonal content!
⨠Key Features
šÆ Core Systems
- 50-Tier Progression System - Configurable season-based battle pass
- Dual Reward Tracks - FREE rewards for all players, PREMIUM rewards for pass holders
- Quest System - 12+ quest types including mining, crafting, PvP, fishing, and more
- Interactive GUIs - Beautiful, intuitive interfaces for players and admins
- Season Management - Easy season rotation with customizable duration
š§ Admin Tools
- In-Game Tier Editor - Manage rewards without editing configs
- Add Items from Hand - Supports vanilla, Oraxen, and ItemsAdder items with full NBT
- Player Management - Set XP, tiers, grant/remove premium access
- Performance Monitoring - Built-in cache statistics and health indicators
- Live Reload - Update configs without restarting
ā” Performance Optimized
- Async Save System - Non-blocking saves prevent TPS drops
- LRU Cache - Efficient memory management for 500+ players
- Batch Processing - Reduces disk I/O by 90%
- Rate Limiting - Prevents spam and exploits
- Graceful Shutdown - Safe data handling during restarts
š Flexible Rewards
- Multiple Reward Types: Items, commands, money (Vault compatible)
- Custom Item Support: Full compatibility with Oraxen and ItemsAdder
- NBT Preservation: Custom enchants, lore, and attributes preserved
- Command Execution: Run any console command as rewards
šØ Quest Variety
ā Break/Place Blocks ā Kill Mobs/Players ā Craft Items
ā Fish ā Enchant Items ā Breed Animals
ā Trade with Villagers ā Repeatable Quests ā Custom Quests
š¦ Installation
- Download the latest
.jarfile - Place in your server's
pluginsfolder - Restart your server
- Configure
config.yml,quests.yml, andrewards.yml - Reload with
/bpadmin reload
š® Commands
Player Commands
/bpor/battlepass- Open BattlePass GUI/bp quests- View active quests/bp info- View your statistics
Admin Commands
/bpadmin reload- Reload all configs/bpadmin setexp <player> <amount>- Set player XP/bpadmin settier <player> <tier>- Set player tier/bpadmin givepremium <player>- Grant premium pass/bpadmin removepremium <player>- Remove premium pass/bpadmin editor [tier]- Open tier editor GUI/bpadmin stats- View cache and performance stats/bpadmin forcesave- Force save all dirty data
š Permissions
battlepass.use- Access BattlePass (default: true)battlepass.admin- Admin commands (default: op)battlepass.premium- Premium reward access (default: false)
āļø Configuration
Highly customizable with 3 config files:
config.yml- Season settings, XP requirements, messagesquests.yml- Quest definitions, rewards, requirementsrewards.yml- Tier rewards, items, commands
Example Season Setup:
season:
name: "Season 1 - Winter 2024"
max-tier: 50
exp-per-tier: 1000
š¤ Compatibility
- Minecraft Version: 1.21+ (Paper/Spigot)
- Java Version: 21+
- Optional Dependencies:
- Oraxen (custom items)
- ItemsAdder (custom items)
- Vault (economy rewards)
š Performance Stats
- ā Handles 200+ concurrent players smoothly
- ā <1ms reward claim time (async saves)
- ā 90% reduction in disk I/O vs immediate saves
- ā Zero TPS impact during auto-save cycles
- ā 500-player LRU cache with smart eviction
š Support & Feedback
Found a bug or have a suggestion? Please report issues with:
- Server version (e.g., Paper 1.21)
- Plugin version
- Steps to reproduce
- Console errors (if any)
Made with ā¤ļø by ResistanceCore
If you enjoy this plugin, please leave a ā¤ļø Love and share with other server owners!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5i4QwtMC:QysjRq2m"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5i4QwtMC:QysjRq2m"
}

