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Licensed MIT
Published 4 months ago
Updated 4 months ago
All versions
1.0.0
Release
BiomeModes v1.0.04 months ago 42
Compatibility
Minecraft: Java Edition
1.21.4
Platform
Paper
Changes
Initial Release
BiomeModes is now publicly available!
Added
- Automatic biome-based gamemode switching
- Lifesteal, Headsteal, Hardcore, Keep Inventory, and Adventure modes
- Fully configurable biome-to-gamemode mappings
- Dynamic BossBar displaying the current biome and active gamemode
- Offline and online player revival using player heads
- Anti-farming protection for Lifesteal
- Configurable messages, sounds, and gameplay settings
- Persistent player data
Tested
- Paper 1.21.4
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vLCfbwJq:9eXJv8Ce"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vLCfbwJq:9eXJv8Ce"
}

