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1.0
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Blackjack
A physical blackjack table plugin for Minecraft servers that creates interactive card tables in the game world. Players can join tables, place bets, and play blackjack with realistic 3D card displays.
Features
- Physical card tables in the game world
- Interactive 3D card displays using custom resource pack
- Multiple player support (up to 4 players per table)
- Integration with EssentialsX economy
- Player statistics tracking
- Configurable settings
- Particle and sound effects
- Betting system with cooldowns
Requirements
- Spigot/Paper 1.21.3 or higher
- EssentialsX (for economy support)
- Custom resource pack (@playing_cards)
Installation
- Place the
Blackjack.jarin your server'spluginsfolder - Install the required @playing_cards resource pack
- Restart your server
- Configure the plugin in
config.ymlif desired
Commands
/createtable- Create a new blackjack table (Admin)/removetable- Remove the nearest table (Admin)/join- Join the nearest table/leave- Leave your current table/start- Start a new game/hit- Take another card/stand- End your turn/bet <amount>- Place or change your bet/stats- View your statistics
Permissions
blackjack.admin- Access to admin commands (default: op)blackjack.play- Access to player commands (default: true)
Configuration
The plugin is highly configurable through config.yml. You can adjust:
- Betting limits and cooldowns
- Table settings and materials
- Card display positions and scaling
- Sound and particle effects
- Custom messages
Statistics
The plugin tracks player statistics including:
- Hands won/lost/pushed
- Current and best streaks
- Total winnings
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yCepom43:JEvqHAJN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yCepom43:JEvqHAJN"
}

