v1.1
Compatibility
Changes
Changelog BountySMP v1.1
New Features:
Self-Bounty Fix: Players can no longer create bounties on themselves to exploit the system.
Item Restrictions: Bounties can now only be created with valuable or rare items. A configurable list of allowed items ensures fair play.
Tab List Bounty Display: Added the ability to see a player's bounty and stage directly in the tab player list, including how long they’ve survived with the bounty.
Configuration Changes:
Minimum Item Amount: Added a config option to set the minimum amount of items required to create a bounty.
Allowed Bounty Items: Added a configurable list of valid bounty items, including valuable resources, rare drops, and end-game items.
Bug Fixes:
Fixed an issue where players could place bounties using low-value items (like dirt or cobblestone).
Improved the handling of bounty rewards to prevent exploitative behavior.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zbLsRtvs:Xtq7fzHN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zbLsRtvs:Xtq7fzHN"
}

