3.2
Compatibility
Changes
What's new in this version? This update brings highly requested features to make your server even more unique! We are introducing the exciting new Piñata Mode for fun and rewarding training sessions, alongside a powerful new customization tool inspired directly by our community.
► New Features & Enhancements: Piñata Mode Enabled: You can now activate Piñata Mode on your bags! When players hit them, they act like a real piñata, dropping items, giving rewards, or triggering specific commands. Fully Configurable Rewards: You have complete control over the loot. Set up custom drop chances, specific items, and economy rewards directly in your configuration files. Permanent Entity Invisibility: You can now toggle permanent invisibility on any punching bag entity! This allows you to create incredible visual effects (like floating armor or custom heads) without the base vanilla entity getting in the way.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1bdFUtjz:ISwjgoqq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1bdFUtjz:ISwjgoqq"
}

