4.1.5
Compatibility
Changes
WeaponMechanics Enhance your combat experience with advanced weapon mechanics and customization!
WeaponMechanics is a comprehensive combat overhaul mod that adds depth, strategy, and personalization to Minecraft's weapon systems. Transform your vanilla combat into a dynamic, skill-based experience with intuitive mechanics that reward player mastery.
Key Features: Dynamic Weapon Systems:
Realistic weapon weight and handling Momentum-based attacks and movement Skill progression and mastery levels Customizable weapon attributes Combat Mechanics:
Precision timing for critical hits Environmental weapon interactions Unique attack patterns and combos Stamina and fatigue management Parry and riposte mechanics Customization:
Weapon upgrades and enchantments Smithing and tempering systems Unique material properties Modular weapon components Balance & Strategy:
Weight vs. damage trade-offs Durability and maintenance Specialized weapon types for different playstyles Tactical combat positioning Why Choose WeaponMechanics? Transform simple combat into a tactical experience Reward skill and strategy over button mashing Add meaningful progression to weapon usage Maintain vanilla Minecraft feel while adding depth Compatible with most combat and RPG mods
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vJl0Ejjj:gpvz8aja"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vJl0Ejjj:gpvz8aja"
}

