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1.0
Compatibility
Changes
CasinoCore v1.0.0
A major release introducing a full GUI-based casino system for Minecraft servers with multiple minigames, economy integration, and a modern, interactive experience.
🎮 Available Games
- Coin Flip
- Dice
- Lottery
- Blackjack
- Roulette
- Slot Machine
- Horse Race
- Lucky Wheel
✨ Core Features
- Fully GUI-driven casino system (no command-heavy gameplay)
- Smooth and responsive interfaces
- Fully configurable rewards, limits, and multipliers
- Vault economy integration
- PlaceholderAPI support
- Modular game architecture (easy to extend and add new games)
🖥️ Casino Hub
- Central hub menu for all games
- Clean and modern game selection layout
- Live player wallet display
- Session-based statistics display
- Quick navigation between games
💰 Betting System
- Configurable min/max bet limits
- Quick bet controls:
-100-10MinMax+10+100
- Chat-based custom bet input system
- Safe bet validation and anti-abuse protection
📊 Player Stats & Placeholders
- Player balance tracking
- Games played counter
- Loss tracking
- Win tracking and streak system
- Daily reward system
Available placeholders:
%casino_balance_raw%%casino_losses%%casino_games_played%%casino_daily_ready%%casino_next_daily%%casino_available_games%%casino_economy%
⚙️ Configuration
Highly configurable system including:
- Game-specific settings (odds, multipliers, weights)
- Global economy configuration
- Cooldowns and limits
- Messages and UI settings
- House edge tuning per game
🔧 Gameplay Systems
- Session-based game handling
- Anti-abuse protection (spam, bet limits, cooldowns)
- Automatic refund safety on failures
- Stable multiplayer support
- GUI click protection
🧠 Developer Features
- Modular
GameManagersystem - API events:
CasinoGameResultEventCasinoBigWinEvent
- Easy registration system for new games
- Internal economy validation layer
⚡ Performance
- Optimized GUI rendering
- Reduced unnecessary file writes
- Efficient session tracking
- Lightweight scheduler usage
- Stable long-running server behavior
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CfHZm2as:uJd1BQjX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CfHZm2as:uJd1BQjX"
}

