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1.0.2
Compatibility
Changes
First public release.
Hand histories no longer freeze in whichever language was active when they were recorded.
Reasons are stored as a message key plus its arguments and rendered on read, so changing
language: in config.yml re-renders the whole archive instead of leaving a half-and-half list.
Also fixed before first publication:
- Arena leaves decayed. Vanilla treats leaves with no log within six blocks as a felled tree, so the Open Garden and Cherry Courtyard rooms punched holes in themselves over time.
- Pots nobody called were raked in full, contradicting the documented contested-pots-only rule.
- The Blackjack dealer was left out of the interaction guard, so right-clicking it opened a villager trade screen over the table.
- The Blackjack-history button in the menu ran a command that did not exist.
- Several Chinese strings named a game this plugin does not have.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nFwPD4Jf:epspW7Jc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nFwPD4Jf:epspW7Jc"
}

