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1.1
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Changes
๐ฆ Version 1.1.0 โ The Index
This release introduces a comprehensive in-game Index system, upgrades the underlying engine to Paper 1.21.11, and brings significant quality-of-life improvements to shop automation and player data management.
โ ๏ธ Breaking Changes
- Minecraft Version: Minecraft 1.19 is no longer supported. This version is built specifically for modern environments.
- Java Version: This update requires Java 21 or higher. Please ensure your server startup script or hosting panel is updated.
๐งช Experimental Features
The following features are disabled by default and can be enabled in the config.yml. Use with caution as they may impact performance or stability:
- Cooldown Animations: Visual cooldown animations for abilities. (
enable-cooldown-animation) - Advanced Hammer Sorting: Sort blocks by distance or block face (useful for specific mining behaviors, but may increase CPU load). (
hammer-sort-by-distance,hammer-sort-by-face)
๐ New Features
-
In-Game Index System: A searchable GUI for Mobs, Blocks, Bosses, and Altars. Includes controls for hidden entries and sorted listings. use with
/indexin the future will also allow admins to edit drops -
Targeted Data Commands: Admins can now target specific players for
load,save, andresetoperations. -
MythicMobs Support: Native name lookup support for MythicMobs.
-
Face-Aware Mining: Improved hammer mechanics that intelligently account for the block face being hit.
-
Enhanced Profile Viewer: Off-hand items now render correctly in the Player Viewer GUI.
-
Advanced Rewards: Added support for command-based drops and range-based drop logic.
๐ ๏ธ Improvements
-
Platform Update: Fully updated to Paper 1.21.11.
-
Config Engine: Migrated to BoostedYAML for more robust and flexible configuration management.
-
CI/CD: Updated build pipeline to use JDK 21 and publish build artifacts automatically.
๐ Bug Fixes
-
Data Stability: Improved player data caching and resolved inconsistent save behaviors.
-
Null Safety: Extensive "null check" pass across shop and skill modules to prevent random crashes.
-
Shop Logic: * Resolved issues with shop syncing.
-
Entity Tracking: Fixed damage credit tracking for spawned living entities.
-
Validation: Skill configurations now skip invalid entries instead of failing entirely.
-
Prevented duplicate portable-shop assignments to a single item.
-
Fixed errors caused by missing stat entries via safe-retrieval logic.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Mgk2NWSh:3Z4y64Ba"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Mgk2NWSh:3Z4y64Ba"
}

