
Custom Damage Numbers
Custom Damage Numbers adds clean, animated, packet-only damage indicators to your Minecraft server. Fully configurable with hit merging, entity-following animations, styles, player toggles, and support for modern and legacy server versions.
Tags
Creators
Details
1.0.0-legacy
Compatibility
Changes
๐ Initial Alpha Release
- First public release of Custom Damage Numbers.
- Packet-only rendering with animated damage displays.
- Supports modern and legacy Minecraft versions.
- Configurable animations, styles, merging, and player preferences.
- Includes developer API and Folia support.
Status: Alpha โ feedback and bug reports are welcome!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gmwqAM3P:mOa1cmPq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gmwqAM3P:mOa1cmPq"
}
