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1.3.0
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๐ฌ ChatNext
ChatNext is not just a chat formatter โ it's a complete tool to bring life, color, and entertainment to your server. With full support for Hex Colors, PlaceholderAPI, interactivity, and now a powerful Automatic Minigame Engine.
๐ What's New in Version 1.3.0: The Minigame Engine!
Keep your players engaged and reward their speed! You can now create unlimited minigames, each with its own configuration file, rewards, and independent timers.
๐ฎ Built-in Game Modes (7)
- ๐งฎ Math: Random math operations (+, -, *).
- ๐ Unscramble: Rearrange scrambled words.
- โจ๏ธ Typing: Type a word as fast as possible.
- ๐ง Trivia: Fully customizable questions and answers.
- ๐ Reverse: Type a word exactly backwards.
- ๐ Fill: Complete missing letters in a word (Hangman-style).
- ๐ค Captcha: Type randomly generated alphanumeric codes.
โก Key Minigame Features
- Independent files: Create
math.yml,trivia.yml,hard_sums.ymlโ as many as you want, no limits! - Unique timers: Run simple minigames every 10 minutes and harder ones every hour.
- Smart Auto-Disable (Anti-Spam):
Thedisable-on-timeoutoption automatically disables and saves the minigame if the server is empty or no one answers, preventing annoying console spam. - Console rewards: Execute any command when a player wins (Vault money, items, XP, permissions, etc).
๐จ Core Features
- Hex Color Support: Use modern colors and gradients easily.
- PlaceholderAPI Support: Native support for all PAPI variables (
%player_name%, etc). - Full Interactivity: Hover messages and click commands.
- Highly Optimized: Built from scratch with performance in mind. Zero lag.
๐ Admin Commands
/cn reloadโ Reloads the plugin and all minigames instantly./cn minigame <game>โ Forces a specific minigame to start (even if disabled).
โ๏ธ Simple Configuration Example
enabled: true
disable-on-timeout: true # Automatically disables if no players are online!
type: "trivia"
time-to-answer: 45
repeat-interval: 1800 # Runs every 30 minutes
rewards:
- "eco give {player} 1000"
- "give {player} diamond 1"
messages:
start: "&8[&eMinigame&8] &fQuestion: &e{question}"
winner: "&8[&eMinigame&8] &a{player} got it right! The answer was &f{answer}&a."
settings:
questions:
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pg9BlWrY:QBfZqovB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pg9BlWrY:QBfZqovB"
}

